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List of essential tools for Unreal/UT scripting/mapping

For questions and discussion about UnrealEd, UnrealScript, and other aspects of Unreal Engine design.

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User avatar Dr.Flay
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Subject: Re: List of essential tools for Unreal/UT scripting/mapping

Post Posted: 25 Jun 2014, 08:39

Creavion attached UED2 Tools in a post
http://www.ut99.org/viewtopic.php?p=29618#p29618
It is a collection of brushbuilders
http://www.rosebum.com/gallery/displayi ... 064&page=2

xRedStar
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Subject: Re: List of essential tools for Unreal/UT scripting/mapping

Post Posted: 25 Jun 2014, 23:43

so this is not for Unreal 227?

User avatar SteadZ
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Subject: Re: List of essential tools for Unreal/UT scripting/mapping

Post Posted: 25 Jun 2014, 23:47

Can be used for U227 perfectly fine; they worked for me anyway.

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User avatar Dr.Flay
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Subject: Re: List of essential tools for Unreal/UT scripting/mapping

Post Posted: 02 Sep 2014, 12:12

Should I post this list -> Brush/Mesh/Model editing and conversion tools Here or in a separate thread ?
The list is sort of specific to 1 aspect and I have not finished it yet, however I am happy to put it with the other tools.

medor
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Subject: Re: List of essential tools for Unreal/UT scripting/mapping

Post Posted: 16 Nov 2016, 14:08

Replacement of dead links with medor.no-ip.org

Feralidragon wrote:Last edited by Feralidragon on 21 Apr 2013, 17:27, edited 10 times in total.

So, this a compilation of which tools can be used and must be used to do a kickass mod or total conversion or simply a different map with custom stuff:
This list however isn't completed, so if anyone knows more tools for development in UT/Unreal, please post them and I will update this first post.
I think tutorials are good to place too as tools, since they are your best friend to know what to do, and when trial end error just isn't enough.
And not just the name of the tool, a link would be very apreciate, for download or the site with the content and description :tup:

-= MAPPING =-

UnrealPolyEd - Easy terrain creation
UnrealPolyEd-Setup-0.7 http://medor.no-ip.org/index.php?dir=UE ... up-0.7.zip

MapScale 2.0 - It scales your maps
MapScale 2.0 US German French http://medor.no-ip.org/index.php?dir=UE ... rch_mode=f

Mesh Maker - Convert decorative brushes into decoration meshes to use in maps
MeshMaker http://medor.no-ip.org/index.php?dir=UE ... rch_mode=f

TexAlign 2 - Helps you to align correctly the textures in your map
TexAlign2 http://medor.no-ip.org/index.php?dir=UE ... rch_mode=f

ASE to T3D - Converts from ASE 3d format to Unreal T3D
ASEtoT3D http://medor.no-ip.org/index.php?dir=Ut ... EtoT3D.zip

UED2.0 Tools - A new pack with new brush builders to map with Ued2.0
UED2_Tools.exe http://medor.no-ip.org/index.php?dir=Ut ... _Tools.exe

C++ Particle Emitter - Particle and wheather emitters for UT/Unreal mapping
EmitterUT http://medor.no-ip.org/index.php?dir=UE ... tterUT.rar

Terra Edit - Used to build terrain with heightmaps.
terraedit http://medor.no-ip.org/index.php?dir=UE ... raedit.zip

U-Light Full - Let's you select a color from a color pallette, like in paint and gives you the RGB values, and the saturation, hue, and brightness values needed for unreal ed.
ULight-Ful http://medor.no-ip.org/index.php?dir=Ut ... t-Full.zip

Real 2 Unreal - This takes in real measurements (feet and meters) and converts them to unreal units. It even takes rotations and angles in degrees and converts them to the needed rotation values in UnrealEd.
real2unreal http://medor.no-ip.org/index.php?dir=UE ... l-0.3b.zip

Return To Na Pali - UT - Return to Na Pali for Unreal Tournament (RTNP packages for UT).
RTNP_4UT http://medor.no-ip.org/index.php?dir=Pa ... NP_4UT.zip


-= MODELLING/SKINNING =-

UnrealFX - Let's you to set special flags to your unreal mesh in _d.3d and _a.3d format, as translucent, 2-sided, unlit and so on
UnrealFX http://medor.no-ip.org/index.php?dir=UE ... realFX.zip

UT Skin Maker v2.4.1 - Helps you to skin a model to UT
UTSkinMaker all http://medor.no-ip.org/index.php?dir=Ut ... rch_mode=f

3ds2unr - Converts 3d studio meshes to unreal 3d format
3ds2unr full http://medor.no-ip.org/index.php?dir=UE ... rch_mode=f

MilkShape 3D - A great 3D modelling program for low poly modelling and animation for games such Unreal/UT (it includes its own exporter/importer for Unreal 3d format), but is paid too :\
MilkShape 3D http://medor.no-ip.org/index.php?dir=Ut ... _10036.zip

Blender - An extremely powerful 3D modelling tool, open source
Blender http://medor.no-ip.org/index.php?dir=Ut ... rch_mode=f

GIMP - A very powerful image editing tool, use this program to create or modify textures, open source

MapZone - A free program that allows to create easily textures mixing several parameters

Actor X - The ActorX plugins are used to export skeletal meshes and their animations to binary file formats (.psk and .psa, respectively) that the Unreal Editor can import.
ActorX http://medor.no-ip.org/index.php?dir=UE ... rch_mode=f
Tutu Video http://medor.no-ip.org/index.php?dir=Tu ... porter.rar

How to make seamless textures for games 1.00 - Learn how to tile images seamlessly in this eBook. Find out how to create tiled textures using Photoshop. These tiling techniques can also be used in other graphics editors.

Unreal Model Viewer - Capabilities:
* Loading packages from some Unreal Engine based games
* Visualization of skeletal and vertex meshes with animation support
* Viewing supported material types
* Export of skeletal animations and meshes into ActorX format (.psk and .psa)
* Export of vertex meshes into Unreal .3D format
* Export textures into tga format
* List of packaged objects (.u, .uax, .ukx, .utx etc).
umodel http://medor.no-ip.org/index.php?dir=UE ... rch_mode=f


-= SCRIPTING =-

UMake - Compile your files (uc, _d.3d, _a.3d, and so on) into a .u package whithin a few seconds with just a few clicks

WOT Greal - A great tool for scripting, but it's paid :\

Extended Skeletal Animation Support - Good for coders that want to "control" the skeletal meshes bones position and rotation, only for not animated meshes (alpha version)

UnrealScript Studio - UnrealScript editor based on Visual Studio. In order to use it you need Visual Studio 2005/2008 (standard/pro) or Visual Studio 2008 Shell. It's made for UT3, but it also can be used with UT1.

ConTEXT - Awesome small, fast and powerful freeware text editor. It has many highlighters (also for UScript).

PKG Commandlet - Very useful commandlet.

UnrealEngine 1 PreProcessor - Unreal Engine 1 new preprocessor

Unreal Engine 1 Commandlet PreProcessor - Commadlet preprocessor integrated with UnrealEngine.

The Complete UnrealEd Reference Guide - A huge collection of tutorials and documentation on mapping, scripting, texturing, and more. Probably the most complete reference guide available.


-= SOUND/MUSIC =-

RMusicPlayer - Plays mp3 and ogg music in Unreal/UT, besides other formats and functions

UMXPlus 1.0 - An alternative to use mp3

Unreal Media Ripper - UMR rips Music and Sound class objects from .umx and .uax files in Unreal or Unreal Tournament. It rips all the exports in the file that it understands (currently 'xm', 'it', 's3m', and 'WAV').

ModPlug Tracker - Open and edit the *.Umx files, or make your own music(supports S3M, IT, MOD, XM). Its very similar to the program the composers of unreal used to make their music.



-= MISC =-

Umod Tool - Extracts Unreal/UT files from umod packages

Unreal Tournament Packet Tool (UTPT) - allows you to extract meshes, textures, sounds etc from several unreal engine 1 and 2 games. Warning: Newer uengine 2 games like the actual versions of Americas Army are not supported anymore

User avatar Dr.Flay
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Subject: Re: List of essential tools for Unreal/UT scripting/mapping

Post Posted: 17 Nov 2016, 02:02

Looks like Sidewinder forgot to pay for the domain.
The site is still live on its real address http://home.in.tum.de/~geisinge/sw/

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