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List of essential tools for Unreal/UT scripting/mapping

For questions and discussion about UnrealEd, UnrealScript, and other aspects of Unreal Engine design.

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User avatar Feralidragon
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Subject: List of essential tools for Unreal/UT scripting/mapping

Post Posted: 01 Aug 2008, 11:30

So, this a compilation of which tools can be used and must be used to do a kickass mod or total conversion or simply a different map with custom stuff:
This list however isn't completed, so if anyone knows more tools for development in UT/Unreal, please post them and I will update this first post.
I think tutorials are good to place too as tools, since they are your best friend to know what to do, and when trial end error just isn't enough.
And not just the name of the tool, a link would be very apreciate, for download or the site with the content and description :tup:

-= MAPPING =-

UnrealPolyEd - Easy terrain creation

MapScale 2.0 - It scales your maps

Mesh Maker - Convert decorative brushes into decoration meshes to use in maps

TexAlign 2 - Helps you to align correctly the textures in your map

ASE to T3D - Converts from ASE 3d format to Unreal T3D

UED2.0 Tools - A new pack with new brush builders to map with Ued2.0

C++ Particle Emitter - Particle and wheather emitters for UT/Unreal mapping

Terra Edit - Used to build terrain with heightmaps.

U-Light Full - Let's you select a color from a color pallette, like in paint and gives you the RGB values, and the saturation, hue, and brightness values needed for unreal ed.

Real 2 Unreal - This takes in real measurements (feet and meters) and converts them to unreal units. It even takes rotations and angles in degrees and converts them to the needed rotation values in UnrealEd.

Return To Na Pali - UT - Return to Na Pali for Unreal Tournament (RTNP packages for UT).


-= MODELLING/SKINNING =-

UnrealFX - Let's you to set special flags to your unreal mesh in _d.3d and _a.3d format, as translucent, 2-sided, unlit and so on

UT Skin Maker v2.4.1 - Helps you to skin a model to UT

3ds2unr - Converts 3d studio meshes to unreal 3d format

MilkShape 3D - A great 3D modelling program for low poly modelling and animation for games such Unreal/UT (it includes its own exporter/importer for Unreal 3d format), but is paid too :\

Blender - An extremely powerful 3D modelling tool, open source

GIMP - A very powerful image editing tool, use this program to create or modify textures, open source

MapZone - A free program that allows to create easily textures mixing several parameters

Actor X - The ActorX plugins are used to export skeletal meshes and their animations to binary file formats (.psk and .psa, respectively) that the Unreal Editor can import.

How to make seamless textures for games 1.00 - Learn how to tile images seamlessly in this eBook. Find out how to create tiled textures using Photoshop. These tiling techniques can also be used in other graphics editors.

Unreal Model Viewer - Capabilities:
* Loading packages from some Unreal Engine based games
* Visualization of skeletal and vertex meshes with animation support
* Viewing supported material types
* Export of skeletal animations and meshes into ActorX format (.psk and .psa)
* Export of vertex meshes into Unreal .3D format
* Export textures into tga format
* List of packaged objects (.u, .uax, .ukx, .utx etc).


-= SCRIPTING =-

UMake - Compile your files (uc, _d.3d, _a.3d, and so on) into a .u package whithin a few seconds with just a few clicks

WOT Greal - A great tool for scripting, but it's paid :\

Extended Skeletal Animation Support - Good for coders that want to "control" the skeletal meshes bones position and rotation, only for not animated meshes (alpha version)

UnrealScript Studio - UnrealScript editor based on Visual Studio. In order to use it you need Visual Studio 2005/2008 (standard/pro) or Visual Studio 2008 Shell. It's made for UT3, but it also can be used with UT1.

ConTEXT - Awesome small, fast and powerful freeware text editor. It has many highlighters (also for UScript).

PKG Commandlet - Very useful commandlet.

UnrealEngine 1 PreProcessor - Unreal Engine 1 new preprocessor

Unreal Engine 1 Commandlet PreProcessor - Commadlet preprocessor integrated with UnrealEngine.

The Complete UnrealEd Reference Guide - A huge collection of tutorials and documentation on mapping, scripting, texturing, and more. Probably the most complete reference guide available.


-= SOUND/MUSIC =-

RMusicPlayer - Plays mp3 and ogg music in Unreal/UT, besides other formats and functions

UMXPlus 1.0 - An alternative to use mp3

Unreal Media Ripper - UMR rips Music and Sound class objects from .umx and .uax files in Unreal or Unreal Tournament. It rips all the exports in the file that it understands (currently 'xm', 'it', 's3m', and 'WAV').

ModPlug Tracker - Open and edit the *.Umx files, or make your own music(supports S3M, IT, MOD, XM). Its very similar to the program the composers of unreal used to make their music.



-= MISC =-

Umod Tool - Extracts Unreal/UT files from umod packages

Unreal Tournament Packet Tool (UTPT) - allows you to extract meshes, textures, sounds etc from several unreal engine 1 and 2 games. Warning: Newer uengine 2 games like the actual versions of Americas Army are not supported anymore
Last edited by Feralidragon on 21 Apr 2013, 19:27, edited 10 times in total.

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Post Posted: 01 Aug 2008, 13:10

Nice one. Once this list has become reasonably definitive I can add it to the site.
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XYZ8000
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Post Posted: 01 Aug 2008, 13:21

Nice list. I suggest to add:

- Blender (an extremely powerful 3D modelling tool, open source and free) http://www.blender.org/download/get-blender/

- GIMP (a very powerful image editing tool, I always use this program to create or modify textures, again open source and completely free) http://www.gimp.org/downloads/

- MapZone (a free program that allows to create easily textures mixing several parameters) http://www.mapzoneeditor.com/

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Post Posted: 01 Aug 2008, 14:07

-= SCRIPTING =-
UnrealScript Studio - UnrealScript editor based on Visual Studio. In order to use it you need Visual Studio 2005/2008 (standard/pro) or Visual Studio 2008 Shell. It's made for UT3, but it also can be used with UT1.

ConTEXT - awesome small, fast and powerful freeware text editor. It has many highlighters (also for UScript).

PKG Commandlet - very useful commandlet.

Extended Skeletal Animation Support - is alpha version and it works good only for not-animated skeletal meshes.
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Subject: Re: List of essencial tools for Unreal/UT scripting/mapping

Post Posted: 01 Aug 2008, 15:20

Feralidragon wrote:
-= SOUND/MUSIC =-

RMusicPlayer - Plays mp3 and ogg music in Unreal/UT, besides other formats and functions

Unreal v 227 makes it needless :D

BTW: I miss Unreal Tournament Packet Tool in the list... (allows you to extract meshes, textures, sounds etc from several unreal engine 1 and 2 games. Warning: Newer uengine 2 games like the actual versions of Americas Army are not supported anymore)


An other useful thread could be a collection of custom scripts for mapper

like Ravens

//===================================================
// Parent class for all TCO plants
//===================================================
// This simple code plays sound, when player
// is in plant collision radius
//===================================================
// code by Raven
class UIFlora extends Decoration;

or what I found recently.... again.. scriptet lights and so on. There is always unknown stuff.
>:E
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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX

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Post Posted: 01 Aug 2008, 17:50

Other tools:

Umodtool.. found here.

It doesn't fall in the other categories, but it's a neat tool, when extracting umods aren't working properly..
there's more

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Post Posted: 03 Aug 2008, 22:36

FIRST POST UPDATED!

Thanks all, continue giving more resources and programs to continue fill up this list :tup:

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Post Posted: 22 Aug 2008, 19:14

Madness, as you know, is like gravity…all it takes is a little push!
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User avatar Darkon
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Post Posted: 22 Aug 2008, 21:28

...might as well make it a sticky thread... :tup:
there's more

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Post Posted: 22 Aug 2008, 21:51

'tis "essential", by the way.

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Post Posted: 22 Aug 2008, 23:00

FIRST POST UPDATED!

Thanks for making this thread sticky. A lot of scripters, mappers and other artists of Unreal/UT will find these very usefull.

Well, everything you find concerning Unreal editing or modding, place here and I will update the first thread, trying to make the list complete as possible.

sana wrote:'tis "essential", by the way.

Sorry :lol: Corrected! (I am portuguese, so there's a lot of words very similar to english, so I write portuguese by mistake :D )

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Post Posted: 23 Aug 2008, 13:27

sorry the last link:

http://wiki.pixelminegames.com/index.php?title=Unreal_Script_Editor - Unreal Script IDE.


was already in the list
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User avatar Feralidragon
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Post Posted: 23 Aug 2008, 18:27

Raven wrote:sorry the last link:

http://wiki.pixelminegames.com/index.php?title=Unreal_Script_Editor - Unreal Script IDE.


was already in the list


Yeah, found that now :lol:
Just added and I didn't realized either. lol

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Post Posted: 25 Aug 2008, 15:47

Madness, as you know, is like gravity…all it takes is a little push!
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User avatar Feralidragon
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Post Posted: 25 Aug 2008, 19:37

Raven wrote:http://www.unrealsp.org/forums/viewtopic.php?t=564 - UnrealEngine 1 PreProcessor :)


Added 8)

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