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Post Posted: 09 Dec 2010, 00:16
Post Posted: 09 Dec 2010, 14:16
Waffnuffly wrote:salsaSkaarj wrote:And what about RTNP creatures?Serious, SERIOUS pain in the ass to make them cross-compatible with all platforms.
salsaSkaarj wrote:And what about RTNP creatures?
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(11:32:26) Shivaxi: i love fat girls
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Post Posted: 09 Dec 2010, 14:31
Post Posted: 09 Dec 2010, 15:02
Mister_Prophet wrote:I suppose I'm the only one that feels that...maybe...we should stick to omitting anything but Unreal for content purposes, RTNP music included? This way we don't have to pick and choose what we take from it or what we don't? Either that or we should include all RTNP content and allow RTNP maps to be made for the contest. One or the other.
Post Posted: 09 Dec 2010, 15:15
Post Posted: 10 Dec 2010, 19:48
Post Posted: 10 Dec 2010, 23:12
Post Posted: 13 Dec 2010, 20:25
Post Posted: 13 Dec 2010, 20:47
Post Posted: 14 Dec 2010, 04:52
Post Posted: 14 Dec 2010, 09:37
Post Posted: 14 Dec 2010, 23:11
Post Posted: 14 Dec 2010, 23:18
Post Posted: 15 Dec 2010, 06:17
Post Posted: 15 Dec 2010, 07:12
jackrabbit wrote:Not only that, I could help people (regardless of what platform they map on) get their maps to work all version of Unreal and UT. I can't promise 100% that if people map on UT they can get their map in 227's editor without rebuilding, but in theroy it should be very possible to do. Believe me, I'd know (getting 7 bullets to half work in 227 WITHOUT rebuilding).
jackrabbit wrote:EDIT: Also, another issue that needs to be addressed is 'MyLevel'ing.
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