ividyon will never get this done, will he.

[RELEASED] Chapel of the Elders - Released

The archive for the 10th Anniversary Speedmapping Contest entries and discussion.

Moderators: Semfry, ividyon

Chapel of the Elders: Community Vote

Poll ended at 01 Jul 2011, 01:13

10
3
20%
9
1
7%
8
4
27%
7
5
33%
6
1
7%
5
1
7%
4
0
No votes
3
0
No votes
2
0
No votes
1
0
No votes
 
Total votes: 15

User avatar Tarydax
Skaarj Elder Skaarj Elder
Posts: 1052
Joined: 11 Apr 2009, 04:10

Subject: [RELEASED] Chapel of the Elders - Released

Post Posted: 20 Apr 2011, 00:54

Image
Plot: You are an independent archaeologist. In a time when Liandri Corporation is searching for new, profitable venues for its Grand Tournament, you go to the surface of Na Pali with the intent of preserving as much of the planet's history as you can. Having traveled a long way, you come across ruins that speak of the lost Chapel of the Elders. A wizened Nali Priest tells you that the Chapel was destroyed decades ago, but you believe that there may be something left, something worth saving.

Author's Notes: This is going to be a map with a lot of indoor and outdoor areas. In terms of size and scale, the terrain will be similar that of to Spire Village. The temple areas will be a lot like Chizra or Ruins. That's all I really have to say about it for now.




UPDATE
: Unless I suddenly decide to work on it again, V3 is probably going to be the last version of CoTE. Added more health, powerups, and ammo.
Notice: On Unreal difficulty, you don't start with a Dispersion Pistol. On the other difficulties, you do. The only real difference between Hard and Unreal is that Hard has a DP, and Unreal doesn't. That's pretty much it.

Download V3 here: http://www.gamefront.com/files/20467748/ChapelOfTheEldersV3.zip
Download V2 here: http://www.gamefront.com/files/20454680/ChapelOfTheEldersV2.zip
Download V1 here: http://www.gamefront.com/files/20446390/ChapelOfTheEldersV1.zip
Last edited by Tarydax on 22 Jun 2011, 04:45, edited 12 times in total.
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User avatar Legendslayer222
Skaarj Elder Skaarj Elder
Posts: 1468
Joined: 15 Mar 2009, 10:18
Location: England

Subject: Re: Chapel of the Elders

Post Posted: 22 Apr 2011, 00:32

Woah, title! \o/

Is this set before DM-Archane from UT or after? :)

User avatar Tarydax
Skaarj Elder Skaarj Elder
Posts: 1052
Joined: 11 Apr 2009, 04:10

Subject: Re: Chapel of the Elders

Post Posted: 22 Apr 2011, 04:46

This takes place before DM-Arcane. Liandri Corp. is just starting to get a foothold in Na Pali. The Skaarj still have control over most of it, but Liandri is reckless enough to host a tournament match even with the Skaarj there.

Edit: Post updated with a couple of preview shots.
Last edited by Tarydax on 22 Apr 2011, 05:47, edited 1 time in total.
Image

User avatar TheIronKnuckle
Gilded Claw Gilded Claw
Posts: 1967
Joined: 12 Nov 2007, 07:21
Location: Riding my bicycle from the highest hill in Sydney to these forums

Subject: Re: Chapel of the Elders

Post Posted: 22 Apr 2011, 05:33

liking the shots. That first one shows potential. It'd be awesome if the cliffs had tunnel networks running around inside, every now and then opening out and giving a view of the village below. Even better is if part of the village were located inside those tunnels.
But that's just me day dreaming, stick to whatever plan you've got :P
Last edited by TheIronKnuckle on 23 Apr 2011, 03:56, edited 1 time in total.
ImageIgnorance is knowing anything
And only idiots know everything

User avatar Legendslayer222
Skaarj Elder Skaarj Elder
Posts: 1468
Joined: 15 Mar 2009, 10:18
Location: England

Subject: Re: Chapel of the Elders

Post Posted: 22 Apr 2011, 11:34

TheIronKnuckle wrote:liking the shots. That first one shows potential. It'd be awesome if the cliffs had tunnel networks running around inside, every now and then opening out and giving a few of the village below. Even better is if part of the village were located inside those tunnels.
But that's just me day dreaming, stick to whatever plan you've got :P

Yeah, go build your own entry! :x :lol:

Anyway, I like the looks of those pics, particularly the first one. :tup:

User avatar Darkon
White Tusk White Tusk
Posts: 2239
Joined: 12 Nov 2007, 15:11
Location: P46153

Subject: Re: Chapel of the Elders

Post Posted: 22 Apr 2011, 21:18

Nice shots! :tup:
Never trust a Dutchman in a tulip fight.

User avatar Tarydax
Skaarj Elder Skaarj Elder
Posts: 1052
Joined: 11 Apr 2009, 04:10

Subject: Re: Chapel of the Elders

Post Posted: 22 Apr 2011, 21:51

Thanks for the comments!

TheIronKnuckle wrote:liking the shots. That first one shows potential. It'd be awesome if the cliffs had tunnel networks running around inside, every now and then opening out and giving a few of the village below. Even better is if part of the village were located inside those tunnels.
But that's just me day dreaming, stick to whatever plan you've got :P


That does sound like a pretty good idea. I've always wanted to make a village that was in a cave type thing, but I figured I'd have to learn how to use 3DS Max to do it. Maybe I'll be able to make it now that I know more about tessellated cubes. :)
Image

User avatar TheIronKnuckle
Gilded Claw Gilded Claw
Posts: 1967
Joined: 12 Nov 2007, 07:21
Location: Riding my bicycle from the highest hill in Sydney to these forums

Subject: Re: Chapel of the Elders

Post Posted: 23 Apr 2011, 02:32

hmm, it'd be awesome if you're going for it, but do consider how much time tess cubes take up. might cost you over one week to get those caves to an acceptable level.
Last edited by TheIronKnuckle on 23 Apr 2011, 03:51, edited 1 time in total.
ImageIgnorance is knowing anything
And only idiots know everything

FraGnBraG
Skaarj Warrior Skaarj Warrior
Posts: 61
Joined: 18 Apr 2011, 04:18
Location: The great white north
Contact:

Subject: Re: Chapel of the Elders

Post Posted: 23 Apr 2011, 03:30

very nice... simply wow :tup:

Z-enzyme
White Tusk White Tusk
Posts: 2136
Joined: 13 Nov 2007, 20:01

Subject: Re: Chapel of the Elders

Post Posted: 23 Apr 2011, 23:17

Mmm, I love the shots. Great atmosphere out there I can feel.

User avatar Tarydax
Skaarj Elder Skaarj Elder
Posts: 1052
Joined: 11 Apr 2009, 04:10

Subject: Re: Chapel of the Elders

Post Posted: 26 Apr 2011, 00:27

Updated the first post with another pic.
Image

redeye
Banned Banned
Posts: 1393
Joined: 08 Dec 2007, 06:55

Subject: Re: Chapel of the Elders

Post Posted: 29 Apr 2011, 04:34

You do some nice mapping.
Just ban everyone

User avatar Tarydax
Skaarj Elder Skaarj Elder
Posts: 1052
Joined: 11 Apr 2009, 04:10

Subject: Re: Chapel of the Elders

Post Posted: 29 Apr 2011, 04:43

Thanks. :)
Image

User avatar Tarydax
Skaarj Elder Skaarj Elder
Posts: 1052
Joined: 11 Apr 2009, 04:10

Subject: Re: Chapel of the Elders

Post Posted: 16 Jun 2011, 05:29

Sorry to bump my thread like this. I just wanted to post a couple of new pictures and say that I might not be able to complete the map in time for the end of the contest. My interim class is going to take up most of my time; I'm going to have to read the three Lord of the Rings books within two weeks, and then I'm going to have to do a presentation and write a long paper, so I'm not sure if I'll be able to complete it or not. I'm going wing it and use my free time to work on the map, but it won't be as finished as I would like.

At this point, I think I'm going to cut out some stuff and re-add it in the final release if I can't make it in time.



As luck would have it, I finished in time. A lot of stuff is still incomplete/cut, but at I'm glad that I'll actually be submitting something. :)
Image

User avatar Tarydax
Skaarj Elder Skaarj Elder
Posts: 1052
Joined: 11 Apr 2009, 04:10

Subject: Re: Chapel of the Elders - Released

Post Posted: 16 Jun 2011, 16:30

V1 is released. There are going to be quite a few problems that I didn't manage to fix yet, but it's still playable.

Download Link: http://www.gamefront.com/files/20446390 ... dersV1.zip
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