"Stress of the wormhole vortex" - Cancelled
Posted: 21 Apr 2011, 21:47
Already cropped down the map to make everything fit all in but, oops, real world job shifted to full time and will be unable to finish map by deadline ((( . I will work back on it in summer and get it done by August
Hi ,
Plot:
This will be a classic "find your way out of the hijacked spaceship" claustrophobic kind of map. Unreal 225 editor and PlayrShp.utx main texture pack. Nice "escape pod" interpolation path sequence to end it. Hints to secret areas
will also be included. No such lame stuff like pressing button here to open door at opposite side of map, hate that.
More things to come but dont want to spoil it too much. Thinking about basic gameflow and shape right now.
Not many monsters, no fragfest, many AI standard script events and some simple "find a different path" puzzles.
Source of inspiration:
Daydreaming adventures about what's inside the unreachable room/hall on the vortex rikers.
BBG
Hi ,
Plot:
This will be a classic "find your way out of the hijacked spaceship" claustrophobic kind of map. Unreal 225 editor and PlayrShp.utx main texture pack. Nice "escape pod" interpolation path sequence to end it. Hints to secret areas
will also be included. No such lame stuff like pressing button here to open door at opposite side of map, hate that.
More things to come but dont want to spoil it too much. Thinking about basic gameflow and shape right now.
Not many monsters, no fragfest, many AI standard script events and some simple "find a different path" puzzles.
Source of inspiration:
Daydreaming adventures about what's inside the unreachable room/hall on the vortex rikers.
BBG