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[RELEASED] Shivaxi - Marooned

Posted: 23 Apr 2011, 01:10
by Shivaxi
Story-ish

YOU CRASH LANDED....on an island. How will you survive? You are now marooned on probably the smallest island in existence, and you must fend for your life against....mother nature...sounds exciting don't it?

Or perhaps....perhaps there is something more to this mysteriously small island...

Maps

So far only 2. That's all I'm planning on for now

-The Boat
-The Island

Media

Image



EDIT: super pre-alpha beta ultra delta v 0.00001a released on start of second page

Re: Shiv's thread

Posted: 23 Apr 2011, 01:11
by Shivaxi
I'm on a boat! \o/

Image

Re: Shiv's thread (no title yet)

Posted: 23 Apr 2011, 10:58
by Legendslayer222
That's a funny ocean. :P

Re: Shiv's thread (no title yet)

Posted: 27 Apr 2011, 05:33
by Shivaxi
I'm on an island! \o/

Image

Re: Shivaxi - Marooned

Posted: 27 Apr 2011, 22:49
by Shivaxi
Ok I actually did something this time instead of dicking around, and now I have a premise for my mappack...for serious shot 1:

Image

Re: Shivaxi - Marooned

Posted: 27 Apr 2011, 23:27
by Gizzy
Teach me the ways of making islands and aligning textures properly, oh shivalrous one

Re: Shivaxi - Marooned

Posted: 27 Apr 2011, 23:35
by UB_
distance fog island

Re: Shivaxi - Marooned

Posted: 27 Apr 2011, 23:47
by Jet v4.3.5
UBerserker wrote:distance fog


Um...how does that work with the whole "stock assets only" rule? Is that distance fog, or a nicely done replication of the effect of distance fog?

Other than that, the shit looks TAIGHT

Re: Shivaxi - Marooned

Posted: 28 Apr 2011, 02:12
by Shivaxi
Jet v4.3.5 wrote:
UBerserker wrote:distance fog


Um...how does that work with the whole "stock assets only" rule? Is that distance fog, or a nicely done replication of the effect of distance fog?

Other than that, the shit looks TAIGHT


Didn't use distance fog, just a simple light actor with a fog radius of 255 :P

and thanx ^^...looks better though when actually on the island itself of course :rolleyes:


Gizzy wrote:Teach me the ways of making islands and aligning textures properly, oh shivalrous one


This shot doesn't show it, but the textures aren't perfectly aligned of course, since this is many polygons all vertex edited. Though it's only noticeable when looking for the seems. Tis all manual labor honestly...scaling, rotating, and panning each individual surface until it looks acceptable.

Re: Shivaxi - Marooned

Posted: 28 Apr 2011, 03:19
by BuddhaMaster
cute island, nice fog effect.

Reminds me a lot of Myst ;)

Re: Shivaxi - Marooned

Posted: 28 Apr 2011, 05:08
by Tarydax
Damn, that island looks awesome! :shock:

Re: Shivaxi - Marooned

Posted: 28 Apr 2011, 05:20
by TheIronKnuckle
I like it :tup:

Re: Shivaxi - Marooned

Posted: 28 Apr 2011, 08:59
by Z-enzyme
I love the island. :tup: :tup:

Re: Shivaxi - Marooned

Posted: 29 Apr 2011, 09:14
by nikosv
shiv if there's a mysterious hatch in the ground with a laboratory underneath I'm going to kill you

Re: Shivaxi - Marooned

Posted: 29 Apr 2011, 13:07
by Shivaxi
LOL_PEANUTS wrote:shiv if there's a mysterious hatch in the ground with a laboratory underneath I'm going to kill you


LOL. Actually..that WAS the initial idea. However...it's now some completely different then that entirely ^^ And it's a secret so...you'll just have to wait and find out :P