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Contest closed

The archive for the 10th Anniversary Speedmapping Contest entries and discussion.

Moderators: Semfry, zYnthetic, ividyon

redeye
Banned Banned
Posts: 1393
Joined: 08 Dec 2007, 06:55

Subject: Re: ONE DAY REMAINING IN THE CONTEST

Post Posted: 16 Jun 2011, 07:33

Well scratch me off the list, SP mapping is an art in itself.I need way more time to come up with ideas using what I started, instead of making some ultra funky map.

I should never enter anything with the word "speed" in it :lol:

But I will keep working on it, it's like I made the ending (end boss map) first, like a boss fight map. and shooting the boss(queen) won't be the way to kill it.
Got a floating ball ,a light with skin, and using a made texture for texture palette , while it rotates with a thin fog layer (halo sphere). It, moves as well around a dome atached to a mover, a floor that cracks open lava pit, kinda big about 6000 units accros.

I got the light - moving shpere- to cycle the rainbow as I also incremented the lights around the circunfrence of the sphere going through red,green,blue.yellow.I made the texture 512, , and by adjusting the speed of the moving sphere and will shine on the wall in accordance to the lights color around the the walls.seems to work
So I have these round halls attached to the sides, a minor setup of breaking roof tile for queen to drop out, once after you kill the titan.After coming up with a theme to use the reason for the place.

However I want to incorporate a trick to kill the queen somehow related to that moving sphere or some combination thereof.
I think I have an idea, but might be still too easy.
Last edited by redeye on 17 Jun 2011, 06:26, edited 3 times in total.
Just ban everyone

User avatar TheIronKnuckle
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Subject: Re: ONE DAY REMAINING IN THE CONTEST

Post Posted: 16 Jun 2011, 07:53

My schedule looks like i'm not even going to be able to upload in one day, it just got super hectic in the last few minutes, however i'm happy to upload what i've got. if someone can get me file hosting that only takes 30 secs to use i'm in.
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And only idiots know everything

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Skaarj Berserker Skaarj Berserker
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Subject: Re: ONE DAY REMAINING IN THE CONTEST

Post Posted: 16 Jun 2011, 07:59

At what time does the contest exactly end?

User avatar editor Dave
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Subject: Re: ONE DAY REMAINING IN THE CONTEST

Post Posted: 16 Jun 2011, 08:16

All maps should be submitted by 5PM GMT on that date. Maps that arrive significantly late may not be accepted for judging.

:wink:
The Unforchers will come again soon...

User avatar ividyon
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Subject: Re: ONE DAY REMAINING IN THE CONTEST

Post Posted: 16 Jun 2011, 18:07

It is now 5PM GMT, but I'll be liberal with the time. By now all maps SHOULD be done and uploaded, but feel free to take a few extra hours to finalize, write your readmes/commentaries and upload.
UnrealSP.org webmaster & administrator

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User avatar Legendslayer222
Skaarj Elder Skaarj Elder
Posts: 1468
Joined: 15 Mar 2009, 10:18
Location: England

Subject: Re: ONE DAY REMAINING IN THE CONTEST

Post Posted: 16 Jun 2011, 18:18

Hah, I don't need lenience! :P

I bet everyone is smashing their keyboard writing a super fast commentary for their map. :P

Why is that face purple? :? :P

User avatar AlCapowned
Skaarj Warlord Skaarj Warlord
Posts: 883
Joined: 19 Dec 2009, 22:25

Subject: Re: ONE DAY REMAINING IN THE CONTEST

Post Posted: 16 Jun 2011, 19:15

I'm enjoying all of the entries so far. Great job everyone!

User avatar ividyon
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Subject: Re: ONE DAY REMAINING IN THE CONTEST

Post Posted: 16 Jun 2011, 21:03

I'm tired as hell, so the deadline is prolonged until tomorrow 1PM GMT!
UnrealSP.org webmaster & administrator

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