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Excessive Unreal Pawns: Volume 1

For public discussion of all things EXU2.

Moderator: Buff Skeleton

User avatar jaypeezy
Skaarj Berserker Skaarj Berserker
Posts: 311
Joined: 25 Sep 2010, 04:32

Subject: Excessive Unreal Pawns: Volume 1

Post Posted: 30 Jul 2017, 20:21

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This small collection of scripted pawns adds a variety of new, challenging enemies with all the visual bells and whistles you can normally expect from Excessive Unreal 2: BI. Get ready to face three new families of enemies:

Bio Burster
Bloated, infected zombie-like enemies with a simple but deadly attack strategy: charge an enemy and detonate on impact, creating a cloud of poisonous gas in their wake.

Phase Entities
A subset of enemies that use teleportation technology to their advantage during combat. You’ll need eyes in the back of your head to defeat these foes.

Hover Bots
Two distinct classes of airborne turret systems - normal and heavy - in several classic “flavors” introduced in Excessive Unreal 2. Get them before they get you!

More Info + Download Now at Diabolis.net

User avatar FXANBSS
Skaarj Assassin Skaarj Assassin
Posts: 135
Joined: 11 Oct 2013, 16:26
Location: EXU3-CA-AtAa0X

Subject: Re: Excessive Unreal Pawns: Volume 1

Post Posted: 31 Jul 2017, 00:17

Interesting, cool stuff!! :o :wink:
You're just expecting confusion.

User avatar Buff Skeleton
>:E >:E
Posts: 4095
Joined: 15 Dec 2007, 00:46

Subject: Re: Excessive Unreal Pawns: Volume 1

Post Posted: 31 Jul 2017, 17:56

Nice work! I'm glad to see the bio bastard out in the open :)
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