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[Unreal/UT] MML X-Mas III [Released]

For discussion and promotion of Unreal Engine single-player campaigns, mapping projects and total conversions.

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User avatar Oblivion
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Subject: [Unreal/UT] MML X-Mas III [Released]

Post Posted: 03 Dec 2009, 00:06

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https://www.youtube.com/watch?v=AsDK0ezCDhY&feature=youtu.be

Features
Snow Mutator: Makes default coop/DM maps snow.
MMLXmas Mutator: Switches out all monsters/pawns/ammo/etc with X-mas ones.
Xmas Deco Mutator: Adds Christmas lights and decorations to default coop maps!!!(Over 16k lines of code)
All weapons and most items replaced with seasonal ones.
Decorations such as boxes and barrels replaced with presents and new textures.
Monsters all replaced with seasonal ones.
Decoration meshes added: Xmas tree, bell, snowflakes, gingerbread men, snowman, candycanes
Many Christmas themed signs.


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MMLXmas3 Final.
Last edited by Oblivion on 14 Dec 2016, 03:33, edited 8 times in total.
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User avatar Oblivion
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Subject:

Post Posted: 03 Dec 2009, 04:04

Old Shots From MML-Xmas2:
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User avatar Shivaxi
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Subject:

Post Posted: 03 Dec 2009, 14:22

Oh hey, nice to see you posting this here as well. Welcome to the forum matey :wink:
http://img836.imageshack.us/img836/9950/shivavatar2.jpg Image

Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
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User avatar Darkon
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Subject:

Post Posted: 03 Dec 2009, 17:07

Nice.. enjoyed the vid.. but it got boring after a few minutes. I like the snowball effects and stuff.. but it's all snow.
How about the queen shooting 6 projectiles that are 6 different colors of light or something? Or something that shoots different colors of lights? Or shooting ornaments? (everything white (or yellow, haha) gets boring after a while...)

Just my 2 cts.

User avatar Oblivion
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Subject:

Post Posted: 03 Dec 2009, 21:15

I used to be on the forums here..I dunno what happened. Forum crash or something I guess. Cause I posted about mmlxmas2 here before.
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User avatar Oblivion
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Subject:

Post Posted: 03 Dec 2009, 21:17

Darkon wrote:Nice.. enjoyed the vid.. but it got boring after a few minutes. I like the snowball effects and stuff.. but it's all snow.
How about the queen shooting 6 projectiles that are 6 different colors of light or something? Or something that shoots different colors of lights? Or shooting ornaments? (everything white (or yellow, haha) gets boring after a while...)

Just my 2 cts.


The Queen shoots ornaments, snow, ice, etc. lol

But I hear ya man about the snow.
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User avatar Oblivion
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Subject: Re: [Unreal227] MML X-Mas III [WIP]

Post Posted: 01 Dec 2016, 06:19

Super necro bump*** I'm still alive and beta 3 is out. I just had an urge to come back and finish this up. The old mmlxmas2 did work in UT, but I highly doubt this one will now. I made it using Unreal 227 and haven't tested it in anything else. A lot of work has gone into decorating each map and I hope everyone enjoys :D.
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User avatar Oblivion
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Subject: Re: [Unreal227] MML X-Mas III [WIP]

Post Posted: 07 Dec 2016, 06:13

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User avatar Oblivion
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Subject: Re: [Unreal227] MML X-Mas III [WIP]

Post Posted: 07 Dec 2016, 06:19

MMLXmas3 Beta 4/Release Candidate. Source included XD

If you have any music to include please send me it or link it. I plan to be done with this by the 15th. Xmasy themed without lyrics if you can.
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User avatar Oblivion
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Subject: Re: [Unreal227] MML X-Mas III [WIP]

Post Posted: 09 Dec 2016, 01:15

OK. I converted all the models and did some changes. I can now summon these in Unreal Tournament, but don't really know about getting the mutator to work cause of like oldskool mutator. I think at most..people would only use it in MH gametypes. I guess I would have to add in a mutator just for UT to switch out weapons..I dunno. :/
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medor
Skaarj Lord Skaarj Lord
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Joined: 07 Jun 2009, 22:58

Subject: Re: [Unreal] MML X-Mas III [WIP]

Post Posted: 09 Dec 2016, 13:43

Do you search monsters or only decor ?


http://unrealtournament.99.free.fr/utfi ... aBrute.zip
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User avatar Oblivion
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Subject: Re: [Unreal/UT] MML X-Mas III [WIP]

Post Posted: 10 Dec 2016, 06:15

It replaces monsters and decos.

Beta 5 now works with other Unreal versions and UT.

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Last edited by Oblivion on 14 Dec 2016, 03:34, edited 1 time in total.
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User avatar Oblivion
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Subject: Re: [Unreal/UT] MML X-Mas III [WIP]

Post Posted: 13 Dec 2016, 08:00

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User avatar Oblivion
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Subject: Re: [Unreal/UT] MML X-Mas III [Released]

Post Posted: 14 Dec 2016, 03:40

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