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[RELEASED] [ut] Return the Heart

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User avatar Delacroix
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Subject: Re: [ut] Return the Heart

Post Posted: 02 Jul 2010, 13:38

Doublez-Down wrote:
Psychomorph wrote:I hope the maps will be huge.
Sorry to dissapoint you, but the maps are not huge.


It's not the size that matters. It's how you use it.
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User avatar Buff Skeleton
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Subject: Re: [ut] Return the Heart

Post Posted: 02 Jul 2010, 16:52

Delacroix wrote:It's not the size that matters. It's how you use it.

This is getting serious.
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User avatar Darkon
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Subject: Re: [ut] Return the Heart

Post Posted: 02 Jul 2010, 18:25

Delacroix wrote:It's not the size that matters. It's how you use it.


is this getting off topic....? :P


just kidding. It's about Conceptual Grandness.
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User avatar Shivaxi
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Subject: Re: [ut] Return the Heart

Post Posted: 08 Jul 2010, 03:17

Why would the nali's want the diamond back? somethin's fishy here...i think the nali's are up to no good :P
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User avatar Legendslayer222
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Subject: Re: [ut] Return the Heart

Post Posted: 08 Jul 2010, 12:11

Shivaxi wrote:Why would the nali's want the diamond back? somethin's fishy here...i think the nali's are up to no good :P


Yeah, best kill all the Nali and take the crystal for yourself. Then for good measures drop several nukes on the area to blow the whole thing out of your memory. :P :P

Doublez-Down
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Subject: Re: [ut] Return the Heart

Post Posted: 08 Jul 2010, 15:43

Shivaxi wrote:Why would the nali's want the diamond back? somethin's fishy here...i think the nali's are up to no good :P


Obviously they offered it to Chizra in order to hopefully rid them of their oppression by the Skaarj....and since it seems to have had the opposite effect, they now want it back. :wink:

There's a lot more in the readme and in the translator messages that may or may not make any sense...and I've never claimed to be the best story teller.

And Legendslayer's idea is already mentioned in the readme.
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User avatar Legendslayer222
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Subject: Re: [ut] Return the Heart

Post Posted: 08 Jul 2010, 16:08

Doublez-Down wrote:And Legendslayer's idea is already mentioned in the readme.


:shock: I was joking!

Doublez-Down
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Subject: Re: [ut] Return the Heart

Post Posted: 08 Jul 2010, 16:14

Legendslayer222 wrote:
Doublez-Down wrote:And Legendslayer's idea is already mentioned in the readme.


:shock: I was joking!


LOL, I figured, but that said, it's a legitimate question as to why not just keep the diamond for yourself. 8)
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Doublez-Down
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Subject: Re: [ut] Return the Heart

Post Posted: 08 Jul 2010, 23:14

OP has been updated with latest status.

Mapping sure is easier if you stick to a large grid size....LDO. :?
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User avatar Legendslayer222
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Subject: Re: [ut] Return the Heart

Post Posted: 09 Jul 2010, 13:06

Doublez-Down wrote:Status: Playtesting


\o/

That was quick, but I'm not complaining! :wink:

Doublez-Down
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Subject: Re: [ut] Return the Heart

Post Posted: 09 Jul 2010, 16:48

Remember it was 2/3 complete when I first posted the OP. ;)

EDIT - File is zipped and ready to go - just doing a final, final playtest on all difficulty levels.....release is imminent. 8)
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Doublez-Down
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Subject: Re: [RELEASED] [ut] Return the Heart

Post Posted: 13 Jul 2010, 03:45

Released -

OP updated with links.
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User avatar jackrabbit
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Subject: Re: [RELEASED] [ut] Return the Heart

Post Posted: 13 Jul 2010, 04:44

sweet.

User avatar Nalisavior
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Subject: Re: [RELEASED] [ut] Return the Heart

Post Posted: 14 Jul 2010, 05:23

Just went through it and i have to say i enjoyed the mappack its been a long time since a mappack has come close to achieving the unreal feel. The gameplay was pretty good (hard diff) The outside of the monestary (Titan area) was really well done. The atmosphere could be felt through most of the pack but I would have prefered more living nali :P looking forward to seeing your work on Shamu quest this mappack was a good play.

User avatar Sinistral
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Subject: Re: [RELEASED] [ut] Return the Heart

Post Posted: 15 Jul 2010, 20:25

Any chance of a 227 version?

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