Some interesting situations in the video.
One thing which stunned me - the player in the video is just as bad a shot as I am
For discussion and promotion of Unreal Engine single-player campaigns, mapping projects and total conversions.
- unreal doom
- Skaarj Scout
- Posts: 10
- Joined: 18 Jul 2011, 10:17
Post Posted: 29 Jul 2018, 11:58
Greetings, my friends!
Today we're going to present you a sort of a demo-version of a new Another Reality level, "Catacombs". It goes as sixth by number and plays a very important role in the whole story of our campaign. It was actually ment as one of the most remarkable places to visit! So it greatly differs from other levels in our mod and the original Unreal game/RtNP. The most apparent difference is the general lack of enemies.
This feature served as one of the main reasons to show the demo of this level 'Cause there's a number of maps with a traditional "shoot&run" gameplay in the playable AR beta, and we've decided not to upload any more of such in public access, giving the overview of the new maps by only sharing visual content, such as screenshots and short movies.
But here in the Catacombs the player can try a different role - to explore, behold, and solve some puzzles (not too many of those though, even less in the demo version).
We wish you good game! And hope you'll find this unusual gameplay format exciting enough, and suitable for Unreal, and of course, hope you find the way to solve the puzzles!
https://drive.google.com/open?id=1ifgs6 ... m9z-4KvwjL
Feedback is much appreciated!
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