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[Unreal Gold v227G+] Another Reality

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User avatar salsaSkaarj
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 18 Sep 2013, 13:06

I also played this demo.
The outside areas are realy good ... but ... as mentioned before, travelling distance is so large that it becomes too noticeable due to the lack of resistance outside (tension drops; a couple of unexpected flies, hidden predators, mantas and even snipers could do wonders here).

And :/ the fourth level of each set had me baffled for a long time, then I decided to look for a readme (and read this topic) and found out that these levels weren't finished. (my fault :oops: )

It certainly looks very promising (BTW very good use of predators :) )

unreal doom
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 18 Oct 2013, 10:32

First of all I'd like to thank you for your feedbacks.
Then I’d say that we are not planning to make such long overextended “walking levels”, though there will be some further maps that are also good for a walk =) About Tarydium Land (the second level, that you spoke about) - I tried to make some logic break-ups in episodes – like random warehouses each having its own particularity, and which are available for exploring. The thing is more likely that the landscape itself is quite plain and flat, what in combination with its dimensions brings certain feeling of monotony.
And what about the enemies… I decided not to make an accent on them – it’s only the second level after all and the difficulty should not be high.

User avatar salsaSkaarj
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 26 Oct 2014, 22:31

Going through my collection of levels I came across UrhurAbyss. I had no idea where it came from, started playing and liked it but at a certain point I couldn't progress any further. Then, started looking around for info and finally found this topic which I had just about forgotten completely.
I've checked the links in the first post but couldn't find anything related to Another Reality on the Russian sites (yeah, my Russian isn't all that good, actually completely inexistant)
So, since the last message dates about a year ago ... How's progress?

User avatar ArchGrey
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 28 Oct 2014, 23:06

The project is alive, we assure you! =) Stay tuned!

You can still download the Beta Demo from here: http://www.moddb.com/mods/another-reality/downloads
And yes, Urhur Abyss is quite unfinished at that moment.

As for the current moment, we've completed some more levels and other material, which is not published in the Demo.
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Another Reality DevTeam Member

User avatar salsaSkaarj
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 28 Oct 2014, 23:22

ArchGrey wrote:The project is alive, we assure you! =) Stay tuned!

I certainly will (ah, I found the demo in my archives).

Annetteblue
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 30 Oct 2014, 15:48

Cool! Want to play it!

User avatar ArchGrey
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 15 Jun 2015, 19:10

It’s time to inform you that despite of a very long period of development (because of the fact that we still have only two active mappers in team) – we have 14 complete levels for now. That is almost the half of the campaign! (The whole scenario is 30 levels total).

We plan to keep you interested in our project, so there is a new updated playable demo-version to be made for you – but we can’t say exactly when will it be ready for public download… yet definitely before the project itself is ready =)

Just to remind you (since it has been a long time ago) – the last beta-demo was released just before the beginning of 2012, and the content there was partly unfinished and fragmented. Speaking about the new demo, it will include 9 full levels grouped in 2 episodes united by one plot, and a separate level - quite impressive and huge.
The thing about it is that the most of beta-demo level are quite simple in design and walkthrough… We just started from something more primitive, and later, when there was nothing more to add in the public demo, we shifted to development of some more complicated and big pieces. So one of those is to be presented in the latest version.

While the date of our new beta-demo release is undefined we’d like to show you some screenshots to keep the topic hot - those are coming soon!
Stay tuned in! =)
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User avatar ArchGrey
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 16 Jun 2015, 19:51

And here are the screenshots from the coming new beta demo announced in the previous post:


► Show Spoiler


Hope you like them!
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User avatar Sat42
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 16 Jun 2015, 20:55

Great to know that Another Reality is on track! The pictures show some VERY Unreal-like design. Oh, and the last pic really reminded me of Cryox!! Excellent work! :tup:
Nali: Magic or Telekinesis
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.

User avatar salsaSkaarj
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 17 Jun 2015, 22:36

Wow, more good news.
Seems like summer is going to be too short for me.

User avatar AlCapowned
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 17 Jun 2015, 22:46

It looks like you nailed the Unreal style. Very nicely done.

unreal doom
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 20 Jun 2015, 10:53

More images =).

Image

Image

Image

Image

Image

Image

Image

User avatar PRIMEVAL
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 20 Jun 2015, 20:31

Good looking stuff!
The arrogance of Man is thinking nature is in our control and not the other way around. Let them fight.

User avatar ArchGrey
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 07 Feb 2016, 06:39

Hello again, everybody!
I've come just to get you ready for the upcoming **informational** update. This means we've been working on the storyline lately, as a result - have reworked it totally, and soon we are going to post some news considering **plot and protagonist concept changes** .
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User avatar ArchGrey
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Subject: Re: [Unreal Gold v227G+] Another Reality

Post Posted: 21 Feb 2016, 21:00

At last! We have something to show! - As mentioned before, it's the new hero concept and a quick storyline insight.
The recent discussions between our team members and further reorganization of the project resulted in fatal conceptual changes concerning the plot, still the structure of the game and level order are remaining unchanged.
But pay attention: no "UMS Bulat", no "marine on the mission" - so the first post of the thread is to be edited too, 'cause it makes no sense anymore.

Here's the new info:

"The main character of Another Reality is a military technician, UMS specialist in weaponry\armory, working on the maintenance of the Space Marine troops and being a part of Operation Talon Hunter. He miraculously manages to get away from the collapsing UMS cruiser ‘Bodega Bay’, shot down by its own missile. He is wise enough to dress himself in the Marine space suit, and to take some necessary things with him, but the shuttle he uses to escape unfortunately falls into one of the gravitational vortexes of the ill-known planetary field. Now he barely makes it in one piece after the crash-landing, and a journey into unknown lies ahead – a risky journey in the dangerous, alien, yet fascinating world of Na Pali.

Just like in the original Unreal, Another Reality protagonist has no pre-defined identity, all that is known about him has been said above. And the hero’s name, gender, personality is fully given to your personal roleplay and imagination. (We will refer to the protagonist as “he”, although keep in mind that there’s no contradiction to the story to imagine a female character).
Just another thing to be said here in addiction is that our miltech definitely has to have the spirit to keep fighting and not to give in to curcumstances. Although things turned not as lucky as he wanted to, he finds the strength to go on, and now he must find anything – any transport, or may be other human beings to help him… he begins to search for any path, that leads to salvation. In order to succeed he must follow some signs and clues, that can help him on his tangled way.
The only source of ingame information is, classically, the Universal Translator, and of course, the surroundings of Na Pali itself.

Now, let us give you some insight on the coming events of AR, without going into details.
The journey starts in the abandoned and uncomfortable terrain with a lonely Nali village, from where the player gets to one of the many industrial mining regions, controlled by the Skaarj. This region features a large Tarydium Plant, which the hero can not avoid going through. During the beginning of the story our MILTECH finds out only those facts, that the player already knows from the original campaign – Na Pali is invaded by the Skaarj for the valuable material known as tarydium, and the enslaved natives, the Nali, are used in the Skaarj mines for primitive hard labor. Besides, there are some evidences of another shipwreck – the Terran cargo ship TLV-Dovers implementing equipment supplies for the nearest prison moon. And even the slightest chance to find any survivors from that ship only pulls the protagonist forward on his way.

And his way lies further away from the Tarydium Plant to the sequence of the ancient-style locations (belonging to the Nali) focused on The Catacombs – one of the main seats for the Nali Order. The Order plays important role for the Nali as a spiritual center and the heart of the resistance to alien oppressors, the “demons from the skies”.
Once the hero gets out of the Catacombs, he finally gets on the track of his UMS comrades, but sadly, all he finds is a broken shuttle and a couple of dead bodies… Their weapons and other equipment is missing… And there’s a strange alien base near the crash site – the so called Universal Complex, built by Mercenaries, another race of space invaders hungry for the planet’s natural resources.

After infiltrating the Complex, our heroic miltech finds himself in a manmade (actually, Merc-made) bleak desert – the result of industrial activity carried on by green-blooded cyborgs. There are some more objects to be discovered nearby – a smaller sealed base, ancient Nali crypt and a temple (with a very interesting story behind it…), and then - the Skaarj field station connected to another outpost via the teleporter. That teleporter is going to serve the player as a gateway to the next episode of Another Reality.

This “icy episode” takes place in the frozen regions of Na Pali, where the chambers of Nali Order are hidden. Also, there’s some information concerning Bodega Bay, presumably lying wrecked in pieces in this area, brought down by Prisoner 849.
The first location is the Skaarj outpost, mentioned before. This place is used by the “sky demons” to control the nearby Nali objects – a fishermen’s village and a massive castle. Both places are to be visited by the protagonist on his way to Bodega Bay crash site. Once it is discovered, the player will have an opportunity to explore the twisted wreckage of the dead cruiser. Unfortunately, no fellow crew member can be found alive in this mess, as well as no functioning transport vessel, or even a safe shelter.

It may all seem useless, but never say die! The hero refuses to give up. And there’s much more adventures waiting ahead. The next episode gives a new hope, and drags into new troubles, like following the steps of another survivor (finally! – a chance to meet a HUMAN?!), facing the Skaarj Warlord, visiting an undercover Mercenary ship and taking part in the inevitable war conflict with the now masters of the planet… And the outcome of the whole journey (both predictable and surprising…) awaits deep in the heart of their colony - the Second Mothership.

What is it? – A twist of fate? Lack of alternatives? Or some high predestination? – Everyone is free to think for himself and make his own conclusions. There is definitely something mystic and weird in the world of Na Pali, and answers to even most trivial questions can turn out to be sophisticated and unclear… Perhaps, the same thoughts had been tearing apart Prisoner 849’s mind, back then before we wonderfully iterated his desperate way to freedom…"
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