The original Skaarj '97
Check the Unreal Archives on Hyper's site, then go to the Unreal Tech page to see that green skaarj,
it's been included here too.
Unreal 97: (Almost) Identical Remakes
- Master_Unreal
- Skaarj Warrior
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- Joined: 17 Aug 2010, 21:59
Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 13 Oct 2011, 04:16
- Jet v4.3.5
- Skaarj Elder
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Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 13 Oct 2011, 13:37
Holy crap, that was interesting. Dragon doesn't seem to like to move around and stalk you as viciously as you would expect (like the warlord), but it was an interesting thing to see. Great work so far!
- Shivaxi
- Gilded Claw
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Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 14 Oct 2011, 02:25
Awesomesauce.
As for the dragons being removed before final release...Unreal was originally going to be like a wizard and magic kinda game...which I think dragons would then fit in
As for the dragons being removed before final release...Unreal was originally going to be like a wizard and magic kinda game...which I think dragons would then fit in
http://img836.imageshack.us/img836/9950/shivavatar2.jpg
Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.
Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.
- UB_
- Nali Priest
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Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 14 Oct 2011, 10:32
They were supposed to be Skaarj creatures before being removed.
- Shivaxi
- Gilded Claw
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Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 15 Oct 2011, 05:30
wheres that pic of that huge dragon? that was like...actually a dragon dragon...it was red with a white under-belly...anyone got that pic floating around still and willing to post it here? where is that model dragon? i want
http://img836.imageshack.us/img836/9950/shivavatar2.jpg
Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.
Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.
- Master_Unreal
- Skaarj Warrior
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- Joined: 17 Aug 2010, 21:59
Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 15 Oct 2011, 14:05
Working on that now, but damn its hard to retain that old '95 look with paint.net
- Master_Unreal
- Skaarj Warrior
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- Joined: 17 Aug 2010, 21:59
Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 16 Oct 2011, 05:29
Tried my best with photoshop, here's a first version
its somewhat evident that its a re-color, i tried (for about 6+ hours) to get that 95 vibe incorporated into it but its not quite exact, still, the fact that it's here should mean something
I'm positive there is someone out there more photoshop experienced than I am, if anybody would like to give some tips or ideas for me to improve on this, any ideas will be considered
its somewhat evident that its a re-color, i tried (for about 6+ hours) to get that 95 vibe incorporated into it but its not quite exact, still, the fact that it's here should mean something
I'm positive there is someone out there more photoshop experienced than I am, if anybody would like to give some tips or ideas for me to improve on this, any ideas will be considered
- Z-enzyme
- White Tusk
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Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 16 Oct 2011, 11:48
Reference please: Texture you've started with, texture you've ended up with and a reference picture where are you going to. Then I can try helping you somehow. (You can PM me)
- TheIronKnuckle
- Gilded Claw
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Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 16 Oct 2011, 14:12
dude, this is awesome! How many more alpha + beta things are you going to be pulling out? Would you be able to get that original player model from ages and ages ago?
Ignorance is knowing anything
And only idiots know everything
And only idiots know everything
- UB_
- Nali Priest
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Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 16 Oct 2011, 14:19
Does this stuff work for both U1 and UT?
- Master_Unreal
- Skaarj Warrior
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Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 16 Oct 2011, 14:54
TheIronKnuckle wrote:dude, this is awesome! How many more alpha + beta things are you going to be pulling out? Would you be able to get that original player model from ages and ages ago?
Hehe, everyone will see soon enough And yes I planned on doing that model next
I just tried it in UT and it does not work yet, I will definitely make a separate version later on
- AlCapowned
- Skaarj Elder
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- Joined: 19 Dec 2009, 22:25
Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 16 Oct 2011, 16:20
I'm not sure how to contact him, but Daewon from BU/OU made the textures for his Dragon model himself. His skins were pretty good, considering that he didn't have very many screenshots to use as references.
If you post these updates on BU/OU, somebody might be able to help. I would probably think those shots were from the alpha if I didn't know they were remakes.
If you post these updates on BU/OU, somebody might be able to help. I would probably think those shots were from the alpha if I didn't know they were remakes.
- Master_Unreal
- Skaarj Warrior
- Posts: 82
- Joined: 17 Aug 2010, 21:59
Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 16 Oct 2011, 21:05
- Gizzy
- Skaarj Berserker
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- Joined: 02 Feb 2010, 12:55
Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 17 Oct 2011, 12:37
Liking what you've done already MU!
A quick note on the HUD, I think the number 1 should be moved a little to the left and maybe made a bit bigger?
Also, you might want to look at the U1 translocator hand texture...I'm pretty sure it's the same as the one in that picture, except with an orange colour to it rather than the black one seen in the alpha shot there. I'd try it myself but I'm at uni at the moment.
Also, as for Daewon and his Dragon, I still have OldPawn.u floating about somewhere. I can ask him if I can release it (In its uncoded form) if you want.
A quick note on the HUD, I think the number 1 should be moved a little to the left and maybe made a bit bigger?
Also, you might want to look at the U1 translocator hand texture...I'm pretty sure it's the same as the one in that picture, except with an orange colour to it rather than the black one seen in the alpha shot there. I'd try it myself but I'm at uni at the moment.
Also, as for Daewon and his Dragon, I still have OldPawn.u floating about somewhere. I can ask him if I can release it (In its uncoded form) if you want.
- Master_Unreal
- Skaarj Warrior
- Posts: 82
- Joined: 17 Aug 2010, 21:59
Subject: Re: Unreal 97: (Almost) Identical Remakes
Post Posted: 22 Oct 2011, 14:15
@Gizzy: Changed the 1 and I did take a look at the translocator hand, its pretty similar so I'll use that as a base for any hand skins that will be done
I'm really gonna need some feedback and ideas, anything that helps the outcome for what I'm about to do next, since I'm really left in the dark as I only have 1 image to go from
This is a bit of the head that I got done for the Gargoyle, i still have to add the bit with the teeth and on top of that, do a skin almost from scratch for it
I'm really gonna need some feedback and ideas, anything that helps the outcome for what I'm about to do next, since I'm really left in the dark as I only have 1 image to go from
This is a bit of the head that I got done for the Gargoyle, i still have to add the bit with the teeth and on top of that, do a skin almost from scratch for it
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