Hello, been a long time, since I got my new PC built I haven't done a whole lot with unreal for awhile, but boredom struck and.........lets just say boredom is a very powerful tool....
I opened up the Unreal 97 editor and looked at the models for a bit.....thinking of ways to get these out (what am I thinking, there IS no way to get them out) But then I looked at the Polygons mode for a second and thats when it hit me....
I took a top down snapshot of the firefly for starters, added red dots to mark each vertex, and loaded it into blender. After a few minutes the final result was such:
I then decided to take upon something more complex, and I did the blob......to my surprise it not only came out well, it looks almost identical to the blob from the actual unreal 97 alpha
The only oddity I can point out is the way the tentacle is mapped, but aside from that its very close. This leaves me sitting with one thing and one thing only in my sights......I'm sure I don't have to explain myself past this point
Stay tuned for more updates
I am currently working on putting the dragon together, then most likely the Woman....if I can adapt the trick im using to work with images that don't have a polygon/wireframe mode, then there may be some more stuff done......think unreal 95
EDIT: Dumped the download link here ------> http://www.multiupload.com/1DTJ8G2F9V