Visit our Discord community hangout and have a real-time talk with the regulars, and keep track of UnrealSP.org developments.
Development on a new site is currently in-progress.
Until then, site contents are available on the Legacy site!
Additionally, newer content written by our staff is available in a temporary subforum.
We sincerely apologize for the delays in recreating the site.
Moderators: ividyon, Semfry, zYnthetic
Post Posted: 18 Dec 2011, 02:44
Post Posted: 18 Dec 2011, 03:44
Post Posted: 18 Dec 2011, 13:05
Post Posted: 03 Jan 2012, 13:36
Post Posted: 04 Jan 2012, 00:31
Post Posted: 07 Jan 2012, 11:03
Post Posted: 30 Sep 2012, 07:42
Post Posted: 30 Sep 2012, 12:40
Post Posted: 30 Sep 2012, 14:08
Post Posted: 30 Sep 2012, 18:43
Post Posted: 30 Sep 2012, 20:10
redeye wrote:Regardless, can someone tell me how to start games that are not stock in Ugold, the proper things too pick.Do I run it by just clicking the file? must i pick it under multi-player as I don't see any other way.
sana wrote:But it's interesting that somebody has that save bug even in the original Weedrow... we are currently experiencing that problem in Weedrow 2 development. I wonder what causes this?
Post Posted: 01 Oct 2012, 03:15
Post Posted: 01 Oct 2012, 05:02
Post Posted: 01 Oct 2012, 08:19
Post Posted: 02 Oct 2012, 04:02
AlCapowned wrote:Couldn't the 227 botpack mod be used to make Oldskool run like it normally does, assuming it's compatible?
Mister_Prophet wrote:Didn't someone make a select window for SP maps for UGold that functioned similarly to Oldskools? I could've sworn...
Return to “Project Presentation”
Users browsing this forum: No registered users and 4 guests