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Unreal Acrid - Single/Cooperative Campaign

For discussion and promotion of Unreal Engine single-player campaigns, mapping projects and total conversions.

Moderators: ividyon, Semfry, zYnthetic

Is this mappack worthy to be completely done?

Yes, abosolutely.
30
91%
Yes.
3
9%
No.
0
No votes
 
Total votes: 33

User avatar Pla
Skaarj Scout Skaarj Scout
Posts: 11
Joined: 29 Jun 2014, 01:57

Subject: Re: Unreal Acrid - Single/Cooperative Campaign

Post Posted: 18 Jul 2014, 17:52

Terraniux wrote:Might be late reaction, and sorry for eventually being Captain Obvious, but still here goes:

It doesn't matter what kind of Unreal Map or Pack you make. As long you had enjoy, relaxation and putted effort in it is always worth to bring out and play. No one will ever say 'I dislike this in a concrete way.' Some constructive critism is all you ever need. Reactions and feedback will follow. What could be a better place than UnrealSP to bring out a project that is dedicated to your favorite game? There isn't. Unreal SP is the best.

Other than that: You're doing a great job. Seeing forward to play it. +100. Love the architecture and terrain build there. :tup:


Wow! But for real! I like very much to read such warm comments on my creations, and always start to feel; it would be good to finish up this project. :) You know, when I get a good response, I usually make my maps forward, and get new ideas to make.

Thanks again, it was very nice. :)

User avatar Pla
Skaarj Scout Skaarj Scout
Posts: 11
Joined: 29 Jun 2014, 01:57

Subject: Re: Unreal Acrid - Single/Cooperative Campaign

Post Posted: 02 Mar 2015, 19:03

Greeteing EveryOne!

Long time since i wrote here, but now, I'm back with a new announcement.

My project Unreal Acrid is actually is on the way out - to be done completely, and during my free time sessions, i spend long hours with mapping. So to say - it looks like this project is gonna be finished, and a few completely new map will be added. Screenshots of the beta maps will be soon!

Regards '1-brush-terrains' Pla :)

User avatar salsaSkaarj
Gilded Claw Gilded Claw
Posts: 1701
Joined: 21 Apr 2009, 21:54
Location: on the prowl

Subject: Re: Unreal Acrid - Single/Cooperative Campaign

Post Posted: 02 Mar 2015, 19:33

Pla wrote:Long time since i wrote here, but now, I'm back with a new announcement.

And a very welcome announcement. I'm reserving some free time for when your mappack comes out. :tup:

User avatar makemeunreal
Banned Banned
Posts: 1269
Joined: 20 Mar 2011, 09:20

Subject: Re: Unreal Acrid - Single/Cooperative Campaign

Post Posted: 02 Mar 2015, 19:37

I had the chance to try the maps you've made so far, and I was amazed. Keep up the good work!
:tup:
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."

User avatar Pla
Skaarj Scout Skaarj Scout
Posts: 11
Joined: 29 Jun 2014, 01:57

Subject: Re: Unreal Acrid - Single/Cooperative Campaign

Post Posted: 06 Mar 2015, 09:50

Greetings!

As I promised, now I'm back with some screenshots of maps still is developement. I've decided to let the mysterious picture go, and show more of my mapping procedure, and maps already done, so now, I show pictures from editor aswell.

First map is a huge map actually - a canyon. Two pictures was taken in editor - one normal 3d view, and one with the terrain highlighted. Well, acually it's a huge map - take a look on the top view - it is filling the available space. Can u see the nali house anyway? :)

Pic-1
Image

Pic-2
Image

*The terrains avaiable to see on the pictures are completely unique, planned and shaped with 2d shape editor.


The second map I introduce is a already more complex map, but take a look at it yourself.

Pic-1
Image

Pic-2
Image

Pic-3
Image

Not much to say about it yet, but it already has some surprise for the player, and i think i'ts gonna be one of the longest timeplay maps in the mappack.

Finally I'd like to introduce at least 5 new upcoming maps into the mappack - some of them has some documented artwork already, and even a major reorganisation of the story and maps may occur in the future. I'm planning to make this pack completely cooperative compatible, to ensure the maximum possible Unreal Experience, what players can have, and even got some nice idea of boosting this experience. So my motto is: "Let's create traditionally original Unreal maps - what even would fit in the original single player maps - and only boost it, if surely not ruins the original unreal experience" :)

Wish to everybody a nice day with this picture (from mappack ofc);

Image


ui.: If anyone interested in making such terrains with 2d shape editor, or just have questions about my mappack or simply just about mapping using urealed2.1, feel free to send a pm, and i will answer as soon as I check this site.

So have a nice day, and have fun! ;)

User avatar Teridax
Skaarj Warlord Skaarj Warlord
Posts: 869
Joined: 11 Apr 2009, 04:10

Subject: Re: Unreal Acrid - Single/Cooperative Campaign

Post Posted: 07 Mar 2015, 03:15

That terrain is really impressive, especially for being made with the 2d shape editor; I never thought it was possible to make big terrain brushes by using it, but it looks like I was wrong! :o
Image

User avatar makemeunreal
Banned Banned
Posts: 1269
Joined: 20 Mar 2011, 09:20

Subject: Re: Unreal Acrid - Single/Cooperative Campaign

Post Posted: 07 Mar 2015, 18:51

The method Pla used is the method Epic used back then. Really impressive. :tup:
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."

User avatar Pla
Skaarj Scout Skaarj Scout
Posts: 11
Joined: 29 Jun 2014, 01:57

Subject: Re: Unreal Acrid - Single/Cooperative Campaign

Post Posted: 07 Mar 2015, 21:29

Teridax wrote:That terrain is really impressive, especially for being made with the 2d shape editor; I never thought it was possible to make big terrain brushes by using it, but it looks like I was wrong! :o


Terrain making with 2d shape editor Tutorial to come soon. ;)

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