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The series continue: The CrystalMine 4 ! [RELEASED]

For discussion and promotion of Unreal Engine single-player campaigns, mapping projects and total conversions.

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User avatar AlCapowned
Skaarj Elder Skaarj Elder
Posts: 1174
Joined: 19 Dec 2009, 22:25

Subject: Re: The series continue: The CrystalMine 4 ! [RELEASED]

Post Posted: 26 Apr 2015, 18:39

It looks good, and I like how the theme changes as the map goes on. I didn't get far solo, but with more people it would have been a blast. Nice work! :tup:

User avatar evilgrins
Skaarj Warlord Skaarj Warlord
Posts: 770
Joined: 31 Oct 2011, 10:41
Location: Palo Alto, CA
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Subject: Re: The series continue: The CrystalMine 4 ! [RELEASED]

Post Posted: 28 Apr 2015, 22:38

Y'know, I've never played the previous versions of the Crystal Mines. Maybe I oughtta give them a shot.

Another odd lil' thing:
Image
Because the Skaarj in that area don't have weapons, the bots don't see them. It's a weird little UT-glitch, maybe Unreal too for all I know, but bots ignore the Military Skaarj if they're not armed.

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