Visit our Discord community hangout and have a real-time talk with the regulars, and keep track of UnrealSP.org developments.
Development on a new site is currently in-progress.
Until then, site contents are available on the Legacy site!
Additionally, newer content written by our staff is available in a temporary subforum.
We sincerely apologize for the delays in recreating the site.
Moderators: ividyon, Semfry, zYnthetic
Post Posted: 10 Sep 2014, 20:14
Post Posted: 10 Sep 2014, 20:19
Post Posted: 10 Sep 2014, 20:25
Post Posted: 10 Sep 2014, 21:06
gopostal wrote: I've had this on my coop server for a long time (it's where the idea came from) and I love it for finding events I didn't know were there.
Post Posted: 10 Sep 2014, 21:54
Post Posted: 10 Sep 2014, 23:09
Post Posted: 04 Dec 2014, 00:21
Post Posted: 22 Feb 2015, 00:12
Post Posted: 22 Feb 2015, 05:26
pcgames30 wrote:UPDATENow I played the whole Redeem Your Space with Unreal and corrected the spelling errors, I found on the way.Then I sent the final updated english translation to Mr.Paci for free use and distribution.The game worked fine. Only the quadshot was faulty. It was displayed very small and led after one minute to a system halt. So I used the Flak Cannon instead. I enjoyed the bright colorful levels. The end is not Level 48Epilog, but UKULELE. If someone likes to try the updated version out, the pack is called Redeem_Your_Space-UNREAL-227-english.rar.You can find it here.http://www.roland-philippi.de/Daten/Red ... nglish.rarRoland (pcgames30)
Post Posted: 22 Feb 2015, 22:09
Post Posted: 22 Feb 2015, 22:17
Lightning Hunter wrote:I finally decided to install 227 and get it working the way I want, but I'm confused how to play Redeem Your Space. The Readme says "Start Unreal and select Game -> Botmatch -> Coop Game -> 00Intro". But why am I going to botmatch and selecting a coop game type? How do I select the skill? Does it support skill levels?This is why I haven't used 227 yet. There isn't a good system for custom maps, minus typing the map name in the console. Oldskool with UT has a very simple system of selecting the map (with a fancy screenshot) and the skill.
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.
Post Posted: 22 Feb 2015, 22:37
Post Posted: 22 Feb 2015, 23:11
Post Posted: 22 Feb 2015, 23:12
Sat42 wrote:Sorry I can't help you there, man
I guess someone will drop a word soon (come on, all you 227 fans!)
Post Posted: 23 Feb 2015, 00:11
Return to “Project Presentation”
Users browsing this forum: No registered users and 12 guests