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[U1] [RELEASED] Redeem Your Space English translation (not Engrish)

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User avatar Sat42
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 23 Feb 2015, 00:39

Hey SteadZ,

Some time ago I had asked how to do precisely what you mention (for a mappack with its own section in Oldskool); here's a nice answer by AlCapowned, so you can apply this yourself in the future :) :


AlCapowned wrote:You need to make a *.u file with a mappack actor, and then make an *.int file that references that actor.

For example, here is the class file for the Fifth Vortex's entry in olFifthVortex.u:

Code: Select all

//================================================================================
// FifthVortexPack.
//================================================================================

class FifthVortexPack extends mappack
  Config(oldskool);

defaultproperties
{
    Maps(0)=EhactoraIntro
    Maps(1)=EhactoraOne
    Maps(2)=EhactoraTwo
    Maps(3)=EhactoraThree
    Maps(4)=EhactoraFour
    Maps(5)=EhactoraFive
    Maps(6)=EhactoraExtro
    Author="Rob ''Doublez-Down'' Collins and Teridax"
    Title="The Fifth Vortex"
    Screenshot=Texture'olFifthVortex.FifthVortexScreen'
}


And here is the *.int file:

Code: Select all

[public]
Object=(Name=olFifthVortex.FifthVortexPack,Class=Class,MetaClass=olroot.MapPack)


Although for 227 you'd have to change "Config(oldskool)" to... something else, I guess! :P I'm not sure, but I'm sure AlCapowned or someone else can enlighten us here!
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User avatar Lightning Hunter
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 23 Feb 2015, 03:24

Actually, it is much simpler than all that! I asked over at the OldUnreal forums today, and they informed me that it was simply an int file. I created an int that adds support for Unreal: Forgotten and Redeem Your space:

Code: Select all

[Public]
Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="00intro;Redeem Your Space")
Object=(Name=Game.Game,Class=Class,MetaClass=UnrealShare.SinglePlayer,Description="sinistral_level1;Forgotten")
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User avatar Sat42
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 23 Feb 2015, 12:00

Nice, gonna do the same on my side! :D
Nali: Magic or Telekinesis
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.

pcgames30
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 25 Feb 2015, 07:08

UPDATE 2

After I read the comments here, I decided to put also a package for
Redeem Your Space with Unreal Tournament on the web.
Here the Single Player Game allows different Skill Levels from Easy to Unreal.
The Readme is detailed and there are screenshots.

The package for Redeem Your Space with Unreal is updated too.
There was a little mistake in the file 44OldSection.int, which led to a czech message.
The Readme here is now detailed too and there are also screenshots.

In the game are three places with czech messages I can't fix, because of the missing
event numbers. But all other messages are in english.

The new packages are here.

Redeem_Your_Space-UNREAL-227i-english.rar

http://games.roland-philippi.de/Daten/R ... nglish.rar


Redeem_Your_Space-UT-451b-english.rar

http://games.roland-philippi.de/Daten/R ... nglish.rar



Roland (pcgames30)
Last edited by pcgames30 on 26 Sep 2015, 05:11, edited 1 time in total.

User avatar Lightning Hunter
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 25 Feb 2015, 17:39

Excellent! Thanks. :tup:
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 26 Feb 2015, 12:23

pcgames30 wrote:The new packages are here.


Thx, downloaded and will start looking for a couple of hours of free time.

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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 26 Feb 2015, 20:59

Seems I know what I'll be doing the next week :P
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 01 Mar 2015, 04:03

A lot of the later maps don't open for me (like 33Sarevok.unr). It can't find the package "WOT.BioRifle".

Edit: I am referring to the UT version.
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 01 Mar 2015, 14:41

So now that we can know what is going on with Redeem your Space's narrative, I guess we can finally get a review of the pack. I even think I could offer myself for the job.
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 01 Mar 2015, 20:33

Rarsonic wrote:So now that we can know what is going on with Redeem your Space's narrative, I guess we can finally get a review of the pack. I even think I could offer myself for the job.


But we still need a properly tested version. I can't run many of the maps in the UT release like I said in my previous post, due to a package error. This would need to be resolved first...
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 02 Mar 2015, 07:33

*sees that for the UT version patch 451b is needed*

D'oh! :(
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 02 Mar 2015, 18:05

I guess this has to be played using 227, since I am not about to update my UT folder to an unofficial patch - possibly breaking compatibility with all my other mods in the process.
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 02 Mar 2015, 18:52

UnrealGecko wrote:*sees that for the UT version patch 451b is needed*

D'oh! :(

Oh oh, as per Lightning Hunter, I'm sticking with the offical latest version. I've already got U226final, U227 and UT (GOTY) and seeing that patch 451b is basically for netplay - I'm passing on this one.

BTW on 227 it's still possible to play at different difficulty levels using command line (?difficulty = x)

pcgames30
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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 13 Mar 2015, 00:20

UPDATE 3

The reason for problems with Maps like 33Sarevok.unr is quite simple.

Redeem Your Space works well with Unreal 227i and Unreal Tournament 451b,
if the Video Setting is set to OpenGL Support. There is no other full working setting.

With Direct3D Support some Maps work and some don't.
Using the Nvidia GeForce 6800 GT and Direct3D Support, I get a Critical Error
while starting 33Sarevok.unr, but with OpenGL Support all Maps work fine.

So I will update the information in the Readme file for OpenGL Support from recommended
to exclusively and upload the pack.

Select the best possible Resolution, Color Depth and Details, but use OpenGL Support
exclusively as Video Setting. I tested all Maps in Unreal 227i and Unreal Tournament 451b
with OpenGL Support and all Maps worked well.


Roland (pcgames30)
Last edited by pcgames30 on 14 Mar 2015, 00:22, edited 1 time in total.

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Subject: Re: [U1] [RELEASED] Redeem Your Space English translation (not Engrish)

Post Posted: 13 Mar 2015, 01:47

Why is it like that? I played RyS through a couple of times using DirectX drivers and I never had a problem with it. It honestly looks more like a problem on your end.

Also, Redeem your Space should not require 227 to play. Furthermore, Leo(T:C:K) already provided a working solution for UT-Oldskool (a specific RysPak) that has no need for v451. It should work fine with v436.
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