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[UGOLD / UT] AdvSetGUI v0.1.5

Posted: 05 Aug 2015, 12:37
by sn260591
Advanced settings GUI for D3D8, D3D9, OpenGL, XOpenGL, Galaxy, and ALAudio(OpenAL). To open the window, select the Mod -> AdvSetGUI.

Image

Version 0.1.5
- Video: Added XOpenGL support.
- Video: Added RefreshRate option.

Version 0.1.4
- ALAudio: Fixed UseHRTF option.

Version 0.1.3
- ALAudio: Added UseHRTF option.
- Other: Added FOV and PurgeCacheDays options.

Version 0.1.2
- ALAudio: Added UseOriginalUnreal option.
- Audio: Added limits for EffectsChannels.
- Video: Added GammaOffsetRed, GammaOffsetGreen, and GammaOffsetBlue options.

Version 0.1.1
- ALAudio: Added UseSpeechVolume option.

Download link: https://mega.nz/#!p4JA0IgT!o0LbRHa5xYIHf384P6iGYzOJ-loMrSC1L0cOcLFr10E

Unsolvable problems:
- Change the "Num AA Samples" may cause crash if you use OpenGL/XOpenGL in Unreal226 or UT.
- FOV value is not saved in Unreal226 after a restart game or load level.

Re: [226/227] [UT] [RELEASED] AdvSetGUI

Posted: 05 Aug 2015, 20:03
by medor
very good devised Image

if i modify the "default setting" is this permanent new " default setting " ?
Or it's back to yours first default setting ?

Unsolvable problems:
- Change the "Num AA Samples" may crash if you use OpenGL in Unreal226 or UT.
- In Unreal226 the name is displayed as "My Mod".


May be this help you
MaxAnisotropy - to activate it you have to put at least 1, specifies the maximum degree of anisotropy to be used for texture filtering. 16 is currently the highest available and not too much of a performance impact.
NumAASamples - 2, 4 or 8 are common values, 16 is probably too high.

Test separately S3TC and activation for this three (MaxAnisotropy, NumAASamples, UseAA )

Re: [226/227] [UT] [RELEASED] AdvSetGUI

Posted: 06 Aug 2015, 11:56
by sn260591
medor wrote:if i modify the "default setting" is this permanent new " default setting " ?
Or it's back to yours first default setting ?

After pressing of "Reset" values will be taken from AdvSetGUI_Default.ini. You may edit this file as necessary.

Re: [226/227] [UT] [RELEASED] AdvSetGUI

Posted: 06 Aug 2015, 17:14
by medor
OK thx for reply

Re: [226/227] [UT] [RELEASED] AdvSetGUI

Posted: 12 Aug 2015, 19:31
by sn260591
Version 0.1.1
- ALAudio: Added UseSpeechVolume option.

Download link: http://www.mediafire.com/download/lxqye94e6xb7d6z

Re: [226/227] [UT] [RELEASED] AdvSetGUI

Posted: 16 Aug 2015, 11:23
by sn260591
Version 0.1.2
- ALAudio: Added UseOriginalUnreal option.
- Audio: Added limits for EffectsChannels.
- Video: Added GammaOffsetRed, GammaOffsetGreen, and GammaOffsetBlue options.

Download link: http://www.mediafire.com/download/np12ru1uhaa2eq7

Re: [UGOLD / UT] AdvSetGUI v0.1.3

Posted: 16 Sep 2015, 14:38
by sn260591
Version 0.1.3
- ALAudio: Added UseHRTF option.
- Other: Added FOV and PurgeCacheDays options.

Download link: http://www.mediafire.com/download/0eapx3api8jmc5p/AdvSetGUI_v0.1.3.zip

Re: [UGOLD / UT] AdvSetGUI v0.1.4

Posted: 28 Nov 2015, 08:39
by sn260591
Version 0.1.4
- ALAudio: Fixed UseHRTF option.

Download link: http://www.mediafire.com/download/1gbv2zr3cb6f4fy/AdvSetGUI_v0.1.4.zip

Re: [UGOLD / UT] AdvSetGUI v0.1.5

Posted: 07 Feb 2016, 09:02
by sn260591
Version 0.1.5
- Video: Added XOpenGL support.
- Video: Added RefreshRate option.

Download link: https://mega.nz/#!p4JA0IgT!o0LbRHa5xYIHf384P6iGYzOJ-loMrSC1L0cOcLFr10E