Unfinished map chain (now fully public)
- Darkon
- White Tusk
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Subject:
Post Posted: 31 Jul 2008, 17:30
jackrabbit wrote:Mman wrote:Creavion wrote:BTW: Do you guys want to map with "unreal 1 low poly mapping style"? (neutral question)
This map(s) is supposed to be based on unfinished stuff anyway, so the style should entirely depend on the mapper.
I'm still a bit confused... do I add my unfinished map to USP-MapChain1 ?
or am I supposed to take the room you made and add things into that?
ehm.. according to the rules, you should append to the map (so in the end it'll still be 1 map)....
(altho I also thought it would be a chain of maps..)
Never trust a Dutchman in a tulip fight.
- Creavion
- Skaarj Warlord
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- Joined: 12 Nov 2007, 09:43
Subject:
Post Posted: 31 Jul 2008, 17:40
Are you serious with the "all in one map"? I understood "USPMapChain1" with the first map of a chain of different *.unr map files.
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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX
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- Creavion
- Skaarj Warlord
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Subject:
Post Posted: 31 Jul 2008, 17:51
Mman wrote:You can split if you want; the thing I don't want is 10 maps of single rooms.
Roger that..
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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX
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- Creavion
- Skaarj Warlord
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Subject:
Post Posted: 03 Aug 2008, 19:27
Double Post:
Just a question, is it required to use Unreal 1 Ed?
Maybe I want to make a small unreal 1 like terrain area soon.
Just a question, is it required to use Unreal 1 Ed?
Maybe I want to make a small unreal 1 like terrain area soon.
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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX
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>:E
- Darkon
- White Tusk
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Subject:
Post Posted: 04 Aug 2008, 16:49
shoot.. i just had some idea's to put in MMAN's map.. to make it hookup to the next level.. but.. I got the editor out and.. don't even remember how to easily put water in the level!
(yeah.. sheet and then a water actor in the thingamabob).
To make a long story short.. I can't do it: no time and I'm starting on a 2nd job real soon, which means even less time for things like this..
(my vision: water in it.. and a little boat where MMAN's level ends. Or ice... And then a sunbeam thru that hole at the top to a spot on the ice or water. A cave that you have to go thru with the boat (or walk if it's ice).. dark.. and at the end of the tunnel is a little harbor with a door... which is closed. Go back in the dark cave and there is another way .. blah blah blah..) Might want to throw in a little capsule in the water (at the bottom), so it would tell how how you got there + may be the reason for that hole at the top of that big cave... anyway.. got a little sidetracked here.. )
Hope to see an extention from someone soon!
Nice start though MMAN!
(yeah.. sheet and then a water actor in the thingamabob).
To make a long story short.. I can't do it: no time and I'm starting on a 2nd job real soon, which means even less time for things like this..
(my vision: water in it.. and a little boat where MMAN's level ends. Or ice... And then a sunbeam thru that hole at the top to a spot on the ice or water. A cave that you have to go thru with the boat (or walk if it's ice).. dark.. and at the end of the tunnel is a little harbor with a door... which is closed. Go back in the dark cave and there is another way .. blah blah blah..) Might want to throw in a little capsule in the water (at the bottom), so it would tell how how you got there + may be the reason for that hole at the top of that big cave... anyway.. got a little sidetracked here.. )
Hope to see an extention from someone soon!
Nice start though MMAN!
Never trust a Dutchman in a tulip fight.
- Creavion
- Skaarj Warlord
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- Joined: 12 Nov 2007, 09:43
Subject:
Post Posted: 12 Aug 2008, 07:05
I have already sent a PM to jackrabbit (some days ago ) that I would make the next part as like I said. But he overlooked his PM folder, I guess, because my PM is still in the Outbox folder...
>:E
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>:E
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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX
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>:E
- Creavion
- Skaarj Warlord
- Posts: 745
- Joined: 12 Nov 2007, 09:43
Subject:
Post Posted: 22 Aug 2008, 15:16
Yearh just add it finally.. I am going to do the next part. Whats up here?
I dont understand it...
I dont understand it...
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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX
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- Semfry
- Trustee Member
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Subject: Re: Unfinished map chain (now fully public)
Post Posted: 22 Aug 2008, 17:24
Mman wrote:4. There are no quality/size/content limits, as long it's not completely broken technically.
Though I've added about the Unreal or UT thing since its been asked a bunch.
- Darkon
- White Tusk
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- Joined: 12 Nov 2007, 15:11
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Subject:
Post Posted: 22 Aug 2008, 17:30
Bluejay wrote:I'm wondering, does it matter how skilled you are at mapping ... ?
Nope. As long as you can map... and are serious about making something of course..
Never trust a Dutchman in a tulip fight.
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