[Unreal 227i] Ascension [released]
- Diego96
- Skaarj Lord
- Posts: 163
- Joined: 13 Apr 2014, 19:36
- Location: South 'Merica
Subject: Re: [Unreal 227i] Ascension [released]
Post Posted: 23 Jul 2017, 23:08
Thanks to the shield belt secret I discovered that statues (and probably other objects) actually twirl while falling instead of doing so on the same position, pretty cool.
M'nali
- watcher_of_the_skies
- Skaarj Lord
- Posts: 224
- Joined: 17 Aug 2015, 10:27
Subject: Re: [Unreal 227i] Ascension [released]
Post Posted: 05 Aug 2017, 13:25
Loved it. Bit short tho. Thanks for your work on this one!
- WhirlWindWabbit
- Skaarj Berserker
- Posts: 383
- Joined: 11 Nov 2007, 22:14
- Location: Slovenia
Subject: Re: [Unreal 227i] Ascension [released]
Post Posted: 02 Nov 2017, 15:44
I'm glad you enjoyed it. It was really a wind of fresh air working on a map after so many years.
"Sir, we're surrounded!"
"Good, we can attack in any direction."
"Good, we can attack in any direction."
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