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[Unreal 227i] Ascension [released]

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User avatar Diego96
Skaarj Lord Skaarj Lord
Posts: 163
Joined: 13 Apr 2014, 19:36
Location: South 'Merica

Subject: Re: [Unreal 227i] Ascension [released]

Post Posted: 23 Jul 2017, 23:08

Thanks to the shield belt secret I discovered that statues (and probably other objects) actually twirl while falling instead of doing so on the same position, pretty cool.
M'nali

watcher_of_the_skies
Skaarj Lord Skaarj Lord
Posts: 224
Joined: 17 Aug 2015, 10:27

Subject: Re: [Unreal 227i] Ascension [released]

Post Posted: 05 Aug 2017, 13:25

Loved it. Bit short tho. Thanks for your work on this one!

User avatar WhirlWindWabbit
Skaarj Berserker Skaarj Berserker
Posts: 383
Joined: 11 Nov 2007, 22:14
Location: Slovenia

Subject: Re: [Unreal 227i] Ascension [released]

Post Posted: 02 Nov 2017, 15:44

I'm glad you enjoyed it. It was really a wind of fresh air working on a map after so many years.
"Sir, we're surrounded!"
"Good, we can attack in any direction."

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