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Post Posted: 23 Jul 2017, 23:00
Post Posted: 25 Jul 2017, 21:04
Post Posted: 25 Jul 2017, 23:01
Post Posted: 26 Jul 2017, 03:06
Post Posted: 26 Jul 2017, 08:47
Post Posted: 26 Jul 2017, 09:33
jazz wrote:I think the worst of the bunch was 'Welcome to site B'. I made this map at the same time as my father passing away and losing my job! It was also about this time I contracted a rare blood disorder. As you can imagine I have bad memories with that level and I think it showed. It was literally three whole years after this that I opened the editor once again.
Post Posted: 26 Jul 2017, 13:29
Lightning Hunter wrote:Do you have anything complete with part 3 so far? How many maps do you think will be in part 3? I can't wait to see the whole pack completely done someday!
editor Dave wrote:Was that the reason the map ended the way it did or did you have plans for that in mind before your loss? If it is the first, I generally find it mind blowing if authors hide some autobiographic stuff in a seemingly fictional scenario to maybe kind of deal with the issues as do I "break the 4th wall" in a similar fashion in my campaign to come. As long as you as a player wouldnt know, you also wouldnt notice it as it is tied to the story. But if you do know, it is kind of rewarding or giving the scene a new, interesting perspective. Anyway, I am glad you survived all this! And personally, I loved both ice exterior maps.
Post Posted: 26 Jul 2017, 16:29
jazz wrote:...The solution is simple once you know it, as UB mentioned, it is (surprise!) a vent!
Post Posted: 26 Jul 2017, 22:53
Post Posted: 27 Jul 2017, 00:57
Post Posted: 27 Jul 2017, 17:52
Post Posted: 27 Jul 2017, 22:11
Post Posted: 27 Jul 2017, 23:06
Post Posted: 27 Jul 2017, 23:16
Post Posted: 27 Jul 2017, 23:32
Lightning Hunter wrote:Just a request: I don't know if there are any Skaarj base themed levels or not (skaarj.utx), but if not, that is my all-time favorite theme! Of course, if you have other ideas already in mind, I will not complain if there are no Skaarj-themed levels.
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