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Post Posted: 03 Nov 2012, 17:46
Post Posted: 03 Nov 2012, 19:42
Post Posted: 03 Nov 2012, 20:07
Post Posted: 03 Nov 2012, 23:46
Post Posted: 04 Nov 2012, 00:11
Post Posted: 04 Nov 2012, 10:58
Post Posted: 05 Nov 2012, 01:54
Qtit wrote:Gonna check it out first time in the morning cos I feel I might not survive that amount of awesomeness because I'm tired as a dog.......Oh fudge, I want to check it out! If I do tho sleepless night is inevitable. I can't do that.........CRAP!*downloads*
Post Posted: 05 Nov 2012, 02:17
Post Posted: 05 Nov 2012, 17:43
Post Posted: 05 Nov 2012, 23:22
Feralidragon wrote:Thanks all @NW4: LOL, it's not going to happen, this was the very last one as NW4 simply isn't possible to do in this engine (at least for me), as I already felt a bit restricted already in NW3 (the nukes were supposed to have more effects and the weapons should be a bit more detailed in my original ideas).Probably I could make NW4 in UEngine2 or beyond, but if start to work in another engine, I will go straight to UDK instead and create my own game, but then I cannot call them "Nali" weapons anymore due to copyright issues with Epic fail.
Post Posted: 06 Nov 2012, 09:47
UBerserker wrote:Architecture doesn't need to detailed, it just needs to be right.
Post Posted: 08 Nov 2012, 06:59
Code: Select all
(11:32:26) Shivaxi: i love fat girls
(03:01:24 PM) <+All_Rights_Reserved> i'm not masturbating
Post Posted: 08 Nov 2012, 12:37
Post Posted: 09 Nov 2012, 17:43
Post Posted: 10 Nov 2012, 00:02
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