salsaSkaarj wrote:UBerserker wrote:open mapname?game=oldskool.singleplayer2?difficulty=#
Thanks UB
Will be for Sunday evening.
Done.
Architecture : 1 for effort: it's just an rectangular area with a simple blocky building and a couple of bunkers and some flying machines.
Texturing : can't score this one due to lack of technical knowledge
Lighting : can't score this one due to lack of technical knowledge
Sound : 1 pfff, no ambient sounds (I think) and monster sounds are well... normal
Technical Execution : I give it a very generous 2 because the cannon control just messes up the aiming view.
Conceptual Grandness: 0 (there's no concept not to metion grandness, so the sum adds up to 0)
Story Construction : 0 for lack of
Story Implementation: I should give it a 10 because everything in the story is implemented perfectly, but I won't: 0 instead
Gameplay Awe: 1 for seeing 100 enemies rushing at you
Gameplay Balance: 2 (basically those 100 don't pose a problem if you make use of the obvious means of retreat, but an unfortunate close encounter can occur once in a while in which case you hopefully didn't waste the useful ammo).
Summarising: ok, i downloaded it, and played it, and now it's safely hidden in the vault titled: Archive for junk
PS, this map may well have been a trial, a learning field for the mapper, in which case my evaluation is out of place. However if this was meant to be released as such, then I firmly back my written opinion.