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[MODELS & SKINS] /UT99\ xWalterUTChars [UPDATED TO V1.1]

For discussion of anything relating to multiplayer gameplay in the Unreal series, including co-op.

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User avatar Dr. Walter
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Posts: 23
Joined: 24 Aug 2014, 01:38
Location: ∞ + 1

Subject: [MODELS & SKINS] /UT99\ xWalterUTChars [UPDATED TO V1.1]

Post Posted: 07 Nov 2014, 00:02

xWalterUTChars release by

Dr.Walter

Greetings everyone, this is a repost of the original topic from UT99.org for my modification: xWalterUTChars. You may have already seen information pertaining to the modification, but if not, then here is what is included:

All of the Counter-Terrorist and Terrorist models from the game Counter-Strike: Condition Zero Deleted Scenes have been converted to Unreal Tournament. They use their original animation set, have voicepacks and full teamskins. Furthermore, I also rigged three new models to the CZDS skeleton myself, namely the HL2 Combine Soldier, HL2 Super Soldier and HL2 Cop. As before, they also have new teamskins & voicepacks.

The only requirement for the modification is AdvancedModelSupport, which is included in the download for those who do not have it.

Here are some screenshots of the characters in action:


Image

Image

Image

Image

Image

Image

Image


Future Additions

-Custom status dolls.
-Minor player class adjustments.
-Beta HL2 Combine Soldier voicepack.


Credits

-Dr. Walter [Model conversion, rigging, scripting, new skins/teamskins]
-Psychic_313 [Advanced Model Support]
-AlCapowned [Skin code references, GenericPS2SkinInfo2 is based on GenericPS2SkinInfo from UTPS2Characters]
-Haadstaal [Skin code references]
-VALVe [HL2 Models & sounds]
-Ritual Entertainment [CSCZDS Models & Sounds]

Credit list may be updated in the future.

_________________________________________________________________________________


Downloads

Version 1.0

https://www.mediafire.com/?iayuy05he8wz0g0

_

Version 1.1 (requires 1.0)

https://www.mediafire.com/?rb739ovhrj54md7


_____________

Let me know if you run into any problems.
Last edited by Dr. Walter on 29 Dec 2014, 22:27, edited 1 time in total.
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User avatar Lightning Hunter
Skaarj Elder Skaarj Elder
Posts: 1211
Joined: 11 Nov 2007, 22:12
Location: Pervert.

Subject: Re: [MODELS & SKINS] /UT99\ xWalterUTChars [RELEASED]

Post Posted: 07 Nov 2014, 03:19

I will definitely be checking this out! I have always held an interest in custom UT99 models and skins. I think I pretty much have all the best models & skins that were ever released, complete with my own modifications for sounds and voices. If I like these, I will be adding them to my collection of bot teams in Xbots.
For High-Res Unreal skins, click here.
For the RTNP "Ultimate Edition" HD, click here.

Image

User avatar z4TaN
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Joined: 29 Oct 2014, 23:18
Contact:

Subject: Re: [MODELS & SKINS] /UT99\ xWalterUTChars [RELEASED]

Post Posted: 07 Nov 2014, 12:08

Very good, maybe i can add in my server ! :D

User avatar jaypeezy
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Posts: 310
Joined: 25 Sep 2010, 04:32

Subject: Re: [MODELS & SKINS] /UT99\ xWalterUTChars [RELEASED]

Post Posted: 08 Nov 2014, 20:26

Yeah, I pretty much flipped out when I saw these in game. For the most part well done; some animations appear to not have carried over in the conversion, really just the walking while crouching ones. My hat goes off to you, because I know converting from such a high-poly game to UT99 was probably not a piece of cake.

I can't wait to make some custom skins and unleash my, at times unhealthy, wonderment at camouflage :lol:

For now, though, the SAS Winter outfit was more than adequate for Frostclaw Outpost in EXU2.

Image

Third Person Shooter mod enabled 8)

User avatar Dr. Walter
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Posts: 23
Joined: 24 Aug 2014, 01:38
Location: ∞ + 1

Subject: Re: [MODELS & SKINS] /UT99\ xWalterUTChars [UPDATED TO V1.1]

Post Posted: 29 Dec 2014, 22:27

Version 1.1 has been uploaded and the first post has been updated! I'll provide a link in this post as well: https://www.mediafire.com/?rb739ovhrj54md7

-Dr. Walter.
Image
????? ? ? ? ????? ????? ? ? ? ?????

kakaila
Pupae Pupae
Posts: 1
Joined: 12 May 2015, 14:01

Subject: Re: [MODELS & SKINS] /UT99\ xWalterUTChars [UPDATED TO V1.1]

Post Posted: 12 May 2015, 14:06

Dr. Walter wrote:xWalterUTChars release by

Dr.Walter

Greetings everyone, this is a repost of the original topic from UT99.org for my modification: xWalterUTChars. You may have already seen information pertaining to the modification, but if not, then here is what is included:

All of the Counter-Terrorist and Terrorist models from the game Counter-Strike: Condition Zero Deleted Scenes have been Paris airport limousine service converted to Unreal Tournament. They use their original animation set, have voicepacks and full teamskins. Furthermore, I also rigged three new models to the CZDS skeleton myself, namely the HL2 Combine Soldier, HL2 Super Soldier and HL2 Cop. As before, they also have new teamskins & voicepacks.

The only requirement for the modification is AdvancedModelSupport, which is included in the download for those who do not have it.

Here are some screenshots of the characters in action:


Image

Image

Image

Image

Image

Image

Image


Future Additions

-Custom status dolls.
-Minor player class adjustments.
-Beta HL2 Combine Soldier voicepack.


Credits

-Dr. Walter [Model conversion, rigging, scripting, new skins/teamskins]
-Psychic_313 [Advanced Model Support]
-AlCapowned [Skin code references, GenericPS2SkinInfo2 is based on GenericPS2SkinInfo from UTPS2Characters]
-Haadstaal [Skin code references]
-VALVe [HL2 Models & sounds]
-Ritual Entertainment [CSCZDS Models & Sounds]

Credit list may be updated in the future.

_________________________________________________________________________________


Downloads

Version 1.0

https://www.mediafire.com/?iayuy05he8wz0g0

_

Version 1.1 (requires 1.0)

https://www.mediafire.com/?rb739ovhrj54md7


_____________

Let me know if you run into any problems.


Yeah, I pretty much flipped out when I saw these in game. For the most part well done; some animations appear to not have carried over in the conversion, really just the walking while crouching ones. My hat goes off to you, because I know converting from such a high-poly game to UT99 was probably not a piece of cake.


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