Visit our Discord community hangout and have a real-time talk with the regulars, and keep track of UnrealSP.org developments.
Development on a new site is currently in-progress.
Until then, site contents are available on the Legacy site!
Additionally, newer content written by our staff is available in a temporary subforum.
We sincerely apologize for the delays in recreating the site.
Moderators: ividyon, Semfry, zYnthetic
Post Posted: 30 Mar 2016, 01:29
GigaCache is the largest Unreal cache collection ever released. It has been carefully assembled over the years 2000 to 2016. Unreal Cache files (*.uxx) are downloaded expansion files in a special format for online play, which do not make version conflicts. Over the years I built up a huge collection of more than 30 GB Unreal cache files. It contains all kinds of maps, mods, skins, sounds textures and music from all kinds of Unreal servers. Having a cache like this allows you to connect to almost any server without downloading a single file. No downloads, no lag, no version conflicts.
Post Posted: 30 Mar 2016, 06:29
Post Posted: 30 Mar 2016, 19:47
Post Posted: 29 May 2016, 04:59
Post Posted: 07 Jun 2016, 13:24
ElectricIce wrote:and isn't that semi compressed down in size or am I wrong?
Post Posted: 07 Jun 2016, 18:59
Post Posted: 27 Jun 2016, 16:06
ElectricIce wrote:I was more nudging on the fact that the files downloaded FROM servers converted into Cache files are compressed a little. but I might be talking pure bull
Return to “Multiplayer Matters”
Users browsing this forum: No registered users and 5 guests