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Posted: 14 Nov 2017, 20:14
Very-very old content ahead. It's more than 10 years old. So set your expectations keepin' this in mind.
Well, here I present this old map called DM-Lui. :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noidea :noideahttps://www.dropbox.com/s/ovyn2a9a1hber ... i.zip?dl=0
Posted: 17 Nov 2017, 07:19
Stop releasing unfinished garbage maps. No one is downloading and playing them. You're just cluttering up the forums and reducing your credibility further with each one.
You've managed to demonstrate some actual skill with stuff like DM-CMC-Letitia, which I think has a pretty cool and unique look to it, as does that one map with the purple sky I can't seem to find.
But this? And the "canned" maps with no description save for stuff like "just another canned map I decided to release" with zero replies? Stop. It's ridiculous.
Put some pride in your work and have the patience to actually finish one or two decent maps instead of shitting out tons of stuff that's not worth downloading or even commenting on. If you insist on doing so regardless, at least put it all in its own thread.
You clearly have promise if you keep working on building stuff, but you need to make it worth peoples' while to actually play stuff for you and give you feedback. For starters, put some more effort into describing what you made and why you released it, and always include several screenshots (and not just five shots of the same room from different angles). If you can't even be bothered to put 10 minutes into writing up a post for the release, what does that say about the effort you put into the map itself?
Posted: 17 Nov 2017, 07:52
Well. I'm damned.
(Muchas gracias por tus lindas palabras. Es muy amable de parte. )
Posted: 17 Nov 2017, 09:51
watcher_of_the_skies wrote:Well. I'm damned.
(Muchas gracias por tus lindas palabras. Es muy amable de parte. )
@ wotk formerly known as mmu.
You're not a Spanish speaker so do try to look up the correct expression (de su
parte) when trying to be sarcastic!
You should have seen this one coming. I have tried to subtly entice you to at least give some information about the stuff you "release" here. I downloaded a couple of your "releases" and found they were just simple rooms without any form of interaction. Basically a waste of time.
As per Buff Skeleton (I'll never get used to that name
): you have shown talent, but as per salsaSkaarj a couple of years ago: you're wasting your talent in massproduction. Instead of impossible and unfinishable 365 projects, concentrate on trying to produce quality over quantity. Seriously, you state you have thousands of those maps ??? but can't even post a picture of the latest version ??? It doesn't really entice the community to take you seriously.
Posted: 17 Nov 2017, 10:45
Mkay. That was an ugly thing you started with.
I may not speak english well nor spanish or germany. But the fact is that I speak them at least "somehow".
Same goes for my french and croatian.
I'm not here to prove my abilities. So stop actin' like that. I bet there are things I exceed most of you.
As for the real identication of this account. It was obvius.Even posted 'bout it when UBerserker found out.
But check my post history, this account is purely used to spread the content (turd?!) 'round
No drama because in fact I don't care, and it wasn't me startin' this.
I stated that this is an old map, purely uploaded for hoarders and collectors who may find it interestin' and
worth to be kept.
Such as my poor self.
Long story short. Don't download it if you don't want turd in your computer. And please stop mockin' me.
Stick with other elits and let the idiots like me doin' their silly things.
Posted: 17 Nov 2017, 11:51
You have the full right to release whatever you want, and I do think it's nice that you at least try to bring some new maps to the Unreal table. It's just that, specifically in the case of your maps that you yourself deem "just for heavy collectors", it makes more sense to put them all in one thread. You could also, if you really wish to do so, create several thematically independant threads, such as: "Very Early Works by makemeunreal", "Unfinished Test Maps by makemeunreal", "Fully playbale and enjoyable maps by makemeunreal", "Lost/cancled projects by makemeunreal" - at least some organisation would be nice.
Posted: 17 Nov 2017, 14:07
Well. He is righr about the info I give which is very little to be honest.
As for my adjudication/credibility... I can't care.
I thought that others would like the idea of gettin' these maps such as I'd like to have as many as possible.
Those vehicle maps were made for my clan only. But then I released them for others, so they can have some fun with them too
Posted: 17 Nov 2017, 15:01
We already have a thread for unfinished maps, why not start posting there instead?
Posted: 17 Nov 2017, 15:28
Let me clear this up.
It's finished. It's one of the first maps I made. It's more than 10 years old probably.
Thought it may be interestin to see this in its original form.
I really did not want to spam or pose it as an offensive stuff.
Posted: 17 Nov 2017, 22:58
Look, I get it. Releasing stuff feels good. It gets you some attention, it opens up the ability for other people to experience the work you put in, and brings a sense of accomplishment.
But you need to consider your audience, and consider the community. This isn't 1999 anymore, when there were thousands of players out there, and even a turd could be a gem to someone. Back when pretty much any released map got a full review -- even complete trainwrecks like DM-Smallblast, which had their comical roastings on Beyond Unreal back in the day. Maybe before you were born? :p
The community is very small now. Tens, not thousands. Most of us are grown, and barely have time to work on our own projects or play well-made ones, let alone trawl through a bunch of single-room maps cobbled together in a day. Consider that when you make a thread for a release.
I hate to be such an asshole, but when you are basically spamming individual threads for every single inconsequential map, it cheapens the effect of a release thread for everyone else. Some people are putting together single threads for single projects that they have spent months or years -- not hours -- working on. If they get crowded out by a dozen no-effort threads full of minimal-effort maps, it just deters this already small community against further wasting its time producing content, which is a shame because I know there's still a lot of potential out there for good stuff, even today. Even in you!
I meant what I said. You have potential, and you have some skill with the editor as evidenced by some actual well-made maps that you put real effort into. Their threads reflect the effort much better, too. Do more stuff like that. It'll take longer, but it is worth the effort, and the sense of accomplishment is much more real that way.
Posted: 18 Nov 2017, 13:40
Everyone's heart is in the right place. Waff said it best.
Indeed, tons of potential out there even today.
We're not done yet!