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UT99.org Community Map Pack 2 Screenshots

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Shade
Pupae Pupae
Posts: 3
Joined: 23 Jun 2008, 18:47

Subject: UT99.org Community Map Pack 2 Screenshots

Post Posted: 23 Dec 2008, 01:19

UT99.org Community Map Pack 2

As we affirm Unreal Tournament isn't dead yet, we have a new Map Pack for the classic in development: The UT99.org Community Map Pack 2.
The Community (rightly) criticized the first Map Pack failure. We hope to make herewith a better job.
With the release, you will get beside new maps from the normal Game Types like DM and CTF, a classic Unreal Singleplayer map and a Rocketjump/Bunnytrack map. Furthermore, we have some technical surprises for you.
The map pack's deadline is not official yet, but we will let you know as soon as possible.

Have fun with the Screenshots!

Regards,
Shade - UT99.org

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User avatar TheIronKnuckle
Gilded Claw Gilded Claw
Posts: 1967
Joined: 12 Nov 2007, 07:21
Location: Riding my bicycle from the highest hill in Sydney to these forums

Subject:

Post Posted: 23 Dec 2008, 08:01

well well well, this pack sure has variety. The only thing i don't like about it is the 2k4 health. Everything else looks great.
ImageIgnorance is knowing anything
And only idiots know everything

User avatar kea
SP2D Leader SP2D Leader
Posts: 416
Joined: 19 Nov 2007, 17:15
Location: Ukraine

Subject:

Post Posted: 23 Dec 2008, 08:32

Great looking maps, and I'm glad to see a SP entry in this mappack. :tup:

User avatar Creavion
Skaarj Warlord Skaarj Warlord
Posts: 745
Joined: 12 Nov 2007, 09:43

Subject:

Post Posted: 23 Dec 2008, 09:33

what do you mean, how long do we have to wait until the news are about this are online on BU, even on UP has the thread to be checked first from a moderator. :rolleyes:
>:E
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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX

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>:E

User avatar kea
SP2D Leader SP2D Leader
Posts: 416
Joined: 19 Nov 2007, 17:15
Location: Ukraine

Subject:

Post Posted: 23 Dec 2008, 09:53

Creavion wrote:what do you mean, how long do we have to wait until the news are about this are online on BU, even on UP has the thread to be checked first from a moderator. :rolleyes:

I guess BU staff doesn't seek news here at UnrealSP.org. Dark Pulse or hal should be emailed for news to appear on BU. And for now, enjoy news about... Batman Asylum!... OMG I just can't stop rofling... :lol: :lol:

User avatar Creavion
Skaarj Warlord Skaarj Warlord
Posts: 745
Joined: 12 Nov 2007, 09:43

Subject:

Post Posted: 23 Dec 2008, 10:25

kea wrote:
Creavion wrote:what do you mean, how long do we have to wait until the news are about this are online on BU, even on UP has the thread to be checked first from a moderator. :rolleyes:

I guess BU staff doesn't seek news here at UnrealSP.org. Dark Pulse or hal should be emailed for news to appear on BU. And for now, enjoy news about... Batman Asylum!... OMG I just can't stop rofling... :lol: :lol:

no no.. the news are submited *takes a look at the computer clock* 8 or 9 hours ago.
>:E

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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX


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>:E

UB_
Nali Priest Nali Priest
Posts: 7960
Joined: 11 Nov 2007, 21:00

Subject:

Post Posted: 23 Dec 2008, 13:12

****ing awesome! Sup guys :o

If BU have put some news regarding some random Stargate mod for Unreal 1, they then should put news about this.
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User avatar Darkon
White Tusk White Tusk
Posts: 2239
Joined: 12 Nov 2007, 15:11
Location: P46153

Subject:

Post Posted: 23 Dec 2008, 15:52

Some nice stuff.. that I would love to see in a SP map actually.... :P :tup:
Never trust a Dutchman in a tulip fight.

User avatar Creavion
Skaarj Warlord Skaarj Warlord
Posts: 745
Joined: 12 Nov 2007, 09:43

Subject:

Post Posted: 28 Dec 2008, 13:06

Kamah made a little progress. Can not wait until the BSP is finally finished and the last - heavy - bug is solved. Puh... a hell of work.
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>:E

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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX


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>:E

W3RM(Woof)
Skaarj Warrior Skaarj Warrior
Posts: 60
Joined: 27 Jul 2008, 12:50
Contact:

Subject:

Post Posted: 28 Dec 2008, 13:16

Very nice...
Can't wait. :D

User avatar kea
SP2D Leader SP2D Leader
Posts: 416
Joined: 19 Nov 2007, 17:15
Location: Ukraine

Subject:

Post Posted: 29 Dec 2008, 08:39

Haven't seen anything like your map in UT99, keep on completing it. :tup:

UB_
Nali Priest Nali Priest
Posts: 7960
Joined: 11 Nov 2007, 21:00

Subject:

Post Posted: 29 Dec 2008, 12:26

Kamah's getting better and better. I can't wait how it will look with true lighting.
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User avatar Creavion
Skaarj Warlord Skaarj Warlord
Posts: 745
Joined: 12 Nov 2007, 09:43

Subject:

Post Posted: 29 Dec 2008, 22:28

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>:E

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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX


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>:E

User avatar jackrabbit
Skaarj Elder Skaarj Elder
Posts: 1014
Joined: 11 Nov 2007, 21:23

Subject:

Post Posted: 29 Dec 2008, 22:54

a few months ago (or maybe a year ago) I made a zelda reference to your style of mapping.... that still stands dude!!!!!!! I loved the locations in zelda (Ocarina of time and Majora Mask). Maybe you would be interested in making an good RPG adventure game for unreal which is Zelda based? I'm friends with some 227 developers and scripters who could help make it happen with the enviroments.

I truely love every screenshot you released since you've joined the forum and I've shown them to ALOT of people who are simply astonished. I see that these days your more inclined for DM releases on UT99, but you would be an excellent team member (the ideal choice) for this idea I have.

User avatar jackrabbit
Skaarj Elder Skaarj Elder
Posts: 1014
Joined: 11 Nov 2007, 21:23

Subject:

Post Posted: 29 Dec 2008, 22:59

double post (I have to do this to direct attention from my last post):


OCARINA OF TIME ON CRACK!!!!!! :tup: :tup: :tup: :tup: :tup: :tup:

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