http://www.kickstarter.com/projects/147 ... ui-generis
A Kickstarter project and one worth backing.
Think of a low-fantasy RPG, with a combat and interaction system based on actual physics and not animations and health bars.
It's more of an open world game where you are cast out into the world to explore its mysteries, so it's more of an adventure game rather than a fast paced slasher. Kind of a bit like the Ultima games.
If that's not worth supporting, than nothing else is.
Sui Generis
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- Psychomorph
- Skaarj Lord
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- Joined: 17 Jul 2008, 16:46
Subject: Sui Generis
Post Posted: 16 Nov 2012, 19:48
- Z-enzyme
- White Tusk
- Posts: 2136
- Joined: 13 Nov 2007, 20:01
- Psychomorph
- Skaarj Lord
- Posts: 162
- Joined: 17 Jul 2008, 16:46
- Psychomorph
- Skaarj Lord
- Posts: 162
- Joined: 17 Jul 2008, 16:46
- Z-enzyme
- White Tusk
- Posts: 2136
- Joined: 13 Nov 2007, 20:01
Subject: Re: Sui Generis
Post Posted: 22 Nov 2012, 15:25
The screensohts are boring. One that is good is the nature.
The most interesting part is the physics here. The fight system is... well, wobbly, but interesting, and if developed well might turn out to be the One and the Best fighting system for sword games IMHO.
The most interesting part is the physics here. The fight system is... well, wobbly, but interesting, and if developed well might turn out to be the One and the Best fighting system for sword games IMHO.
- Psychomorph
- Skaarj Lord
- Posts: 162
- Joined: 17 Jul 2008, 16:46
Subject: Re: Sui Generis
Post Posted: 24 Nov 2012, 01:03
Very interesting update regarding equipment, inventory, healing and weapons:
http://www.kickstarter.com/projects/147 ... f=activity
http://www.kickstarter.com/projects/147 ... f=activity
- Psychomorph
- Skaarj Lord
- Posts: 162
- Joined: 17 Jul 2008, 16:46
Subject: Re: Sui Generis
Post Posted: 25 Nov 2012, 01:14
- Psychomorph
- Skaarj Lord
- Posts: 162
- Joined: 17 Jul 2008, 16:46
- Psychomorph
- Skaarj Lord
- Posts: 162
- Joined: 17 Jul 2008, 16:46
Subject: Re: Sui Generis
Post Posted: 28 Nov 2012, 00:46
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