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Post Posted: 03 Jun 2015, 15:08
Post Posted: 03 Jun 2015, 16:06
Post Posted: 03 Jun 2015, 19:48
Post Posted: 03 Jun 2015, 22:45
Mister_Prophet wrote:New Vegas
Post Posted: 04 Jun 2015, 05:04
Post Posted: 06 Jun 2015, 20:08
ebd wrote:If they frame the story around a conflict and ask the player to choose a side I will be disappointed. In Skyrim it didn't really matter which the player chose as the story told wasn't really different between the two, just different character models voiced by the same 4 voice actors. As a result, choosing between the Imperials and the Stormcloaks was like choosing between Pepsi and Coke. It felt like the sandbox it was rather than the dynamic world they tried (unsuccessfully) to portray.Bethesda's stories usually have very loose relationships with time as well. In the original Fallout 3, two hundred years after a nuclear war (a war so intense that the swampy DC area had been transformed into a dry and rocky wasteland), but somehow there were still intact buildings with 200+ year old food inside?idk maybe I'm getting old
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.
Post Posted: 09 Jun 2015, 21:52
UBerserker wrote:Mister_Prophet wrote:New VegasNo Obsidian.
Post Posted: 10 Jun 2015, 01:31
Post Posted: 15 Jun 2015, 08:50
Post Posted: 15 Jun 2015, 14:54
Post Posted: 19 Jun 2015, 14:25
Post Posted: 19 Jun 2015, 14:42
Post Posted: 19 Jun 2015, 22:56
Post Posted: 19 Jun 2015, 23:30
Post Posted: 19 Jun 2015, 23:44
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