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Arcane Dimensions for Quake

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Yhe1
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Subject: Arcane Dimensions for Quake

Post Posted: 24 Jul 2016, 10:57


User avatar Sat42
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Subject: Re: Arcane Dimensions for Quake

Post Posted: 03 Nov 2016, 09:38

Just looking at this now, I wanted to say that while I never played Quake, I kind of feel the urge to get the game just to try out some of the game's best community works! Some of that stuff seems fantastic... and much superior to the original game and its expansions (I've watched some playthroughs) in every possible way.
Nali: Magic or Telekinesis
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.

User avatar Semfry
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Subject: Re: Arcane Dimensions for Quake

Post Posted: 05 Dec 2016, 11:39

Since I said about waiting for it in another thread, the updated version of this mod is finally out: http://www.simonoc.com/files/ad/ad_v1_50final.zip
Formerly Mman

User avatar Sat42
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Subject: Re: Arcane Dimensions for Quake

Post Posted: 05 Dec 2016, 21:44

OK that's it. Next time Quake is on sale on GOG.com I'll get it just to try this mod!
(I have no real interest in the retail content, I didn't care about spoilers when watching walkthroughs because honestly the base game has next to no story and it's just not interesting enough for me to spend hours playing it. If you didn't enjoy this back in the day, then the only reason for getting Quake now is the mods IMO.)
Nali: Magic or Telekinesis
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.

Yhe1
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Subject: Re: Arcane Dimensions for Quake

Post Posted: 09 Dec 2016, 07:08

Sat42 wrote:OK that's it. Next time Quake is on sale on GOG.com I'll get it just to try this mod!
(I have no real interest in the retail content, I didn't care about spoilers when watching walkthroughs because honestly the base game has next to no story and it's just not interesting enough for me to spend hours playing it. If you didn't enjoy this back in the day, then the only reason for getting Quake now is the mods IMO.)


lol, nobody plays Quake I for the retail content

User avatar Kajgue
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Subject: Re: Arcane Dimensions for Quake

Post Posted: 18 Dec 2016, 07:14

I'm still playing Arcane Dimensions, IMO it's absolutely brilliant and breathes life into what 'Quake' is again. I've only found about one rune so far, have played alot of the other maps but haven't found the runes from them yet.
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Yhe1
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Subject: Re: Arcane Dimensions for Quake

Post Posted: 19 Dec 2016, 03:50


User avatar Kajgue
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Subject: Re: Arcane Dimensions for Quake

Post Posted: 19 Dec 2016, 04:29

Noice, will check it out at a later time.
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