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Post Posted: 04 Dec 2007, 21:37
Post Posted: 04 Dec 2007, 21:56
Post Posted: 04 Dec 2007, 21:59
sana wrote:On a side note: Some kinda patch has been released for BioShock adding like 5 new plasmids, fixing lots of bugs and a new difficulty option to disable VitaChamber respawning. Sounds promising, doesn't it? Have you tried it yet?
Post Posted: 04 Dec 2007, 22:01
Post Posted: 04 Dec 2007, 22:02
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Post Posted: 05 Dec 2007, 03:05
Post Posted: 05 Dec 2007, 13:13
Post Posted: 07 Dec 2007, 17:12
Post Posted: 08 Dec 2007, 13:38
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Post Posted: 08 Dec 2007, 14:17
Post Posted: 08 Dec 2007, 14:20
Turboman wrote:from what you said i can assume ep2 does things differently. Now you mention it, i completely forgot that you're in the wilderness now which opens alot new awesome possibilities rather then recycling the old stuff again i guess. So how large is the ep2 campaign? another thing that bothered me about ep1 was how short it was, i'm hoping ep2 is at least half the length of the original hl2 campaign
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