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Custom content being used by contestants

The archive for the 8th Anniversary Speedmapping Contest entries and discussion.

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User avatar Buff Skeleton
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Subject:

Post Posted: 17 Jun 2009, 21:52

editor Dave wrote:*cough* Is it that time-consuming to load Kamah and then load your own map to place there the plant and tree meshes which still exist in MyLevel? :wink:
I think that should work without any error...

Yeah this is almost guaranteed to completely fuck up something at some point. MyLevel usage should be avoided unless you only have a few textures that aren't useful for other maps; otherwise, put custom content in discrete packages.

User avatar Hellscrag
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Post Posted: 20 Jun 2009, 11:26

I will be using a couple of the MyLevel textures from DOM-TempoClasm. I can't imagine anybody else will want to use them as most of them serve a very specific purpose, but you're very welcome...
http://files.filefront.com/DOM+TempoCla ... einfo.html
Image
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User avatar Legendslayer222
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Subject: Re: Custom content being used by contestants

Post Posted: 20 Jun 2009, 15:58

Hellscrag wrote:Infiltration / Xidia static turret (registered by Frieza):
http://www.megaupload.com/?d=MW7AX1JL


Is this compatible with Unreal 1?

UB_
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Subject:

Post Posted: 20 Jun 2009, 17:32

UT only.
ImageImage

User avatar Legendslayer222
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Post Posted: 21 Jun 2009, 20:19

Can I use a Quadshot? I would like to use this one I found on Shivaxi's site, called oldquadshot.

http://www.oldunreal.com/mods/weapons/oldquadshot.zip

User avatar Legendslayer222
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Subject:

Post Posted: 21 Jun 2009, 20:20

Can I use a Quadshot? I would like to use this one I found on Shivaxi's site, called oldquadshot.

http://www.oldunreal.com/mods/weapons/oldquadshot.zip
(download link)

EDIT: Er... I'm Waiting for a 'yes, use it' or a 'no, use another gun', so I can put it into my level.

User avatar Hellscrag
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Subject:

Post Posted: 21 Jun 2009, 21:27

Go ahead
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User avatar Shivaxi
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Post Posted: 22 Jun 2009, 01:37

Legendslayer222 wrote:Can I use a Quadshot? I would like to use this one I found on Shivaxi's site, called oldquadshot.

http://www.oldunreal.com/mods/weapons/oldquadshot.zip


lol. Yes the link is on my site, but as you can see it's from Oldunreal, so credit goes to them. 8)
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User avatar Mister_Prophet
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Subject:

Post Posted: 22 Jun 2009, 09:10

My map will be built utilizing the Kraden texture set.

Link provided above directs to BU mirrors.

UB_
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Subject:

Post Posted: 27 Jun 2009, 15:22

Do not forget to upload your custom stuff, entrants!
ImageImage

User avatar editor Dave
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Subject:

Post Posted: 27 Jun 2009, 21:15

http://rapidshare.com/files/249328622/S ... t.rar.html

This egyptian texture file is going to be used by me. Unfortunately this file is very huge (the most size comes from the UT2004 terrain texures). May I import this package in MyLevel? Because then I would only use the textures I want to. I can also delete the most terrain textures but before that I must decide which fit the best in my map...

P.S.:I don't know how to change the password in WinRar, that's why you need one: BETA-Tester
Prisons of the Unforchers Retold - more info: https://www.unrealsp.org/viewtopic.php?f=4&t=4565

UB_
Nali Priest Nali Priest
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Subject:

Post Posted: 27 Jun 2009, 22:15

I added it, for now.

For such a pack like yours, due to its good quality and size, I'd say to make it available to the public. Even in respect to the Contest rules.
Last edited by UB_ on 27 Jun 2009, 22:44, edited 2 times in total.
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User avatar Mister_Prophet
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Subject:

Post Posted: 27 Jun 2009, 22:16

adding 27mb of texture content into MyLevel is....ill advised.

Providing a link is appropriate me thinks.

User avatar Hellscrag
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Subject:

Post Posted: 28 Jun 2009, 00:12

I would suggest providing your own, smaller texture package containing the textures that you want to use.
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User avatar editor Dave
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Post Posted: 28 Jun 2009, 11:22

I'll see :P
I only want to clarify that these textures don't come from Ut2004 (except the Terrain textures). I donwloaded them from a site that can't be loaded today (Sock made these textures originally for Quake) and I converted them into an .utx-file ;)

EDIT: That's the right description! :o :tup:
Prisons of the Unforchers Retold - more info: https://www.unrealsp.org/viewtopic.php?f=4&t=4565

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