Qtit's submission
- Buff Skeleton
- >:E
- Posts: 4173
- Joined: 15 Dec 2007, 00:46
Subject:
Post Posted: 15 Oct 2009, 02:27
Are you actually using 2.38 and not 2.39, or was that a typo?
- zacman
- Skaarj Warlord
- Posts: 690
- Joined: 23 Jun 2009, 02:51
- Location: Under your bed with a Chainsaw
Subject:
Post Posted: 15 Oct 2009, 10:05
You might wanna update your Oldskool, then
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(11:32:26) Shivaxi: i love fat girls
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(03:01:24 PM) <+All_Rights_Reserved> i'm not masturbating
- Buff Skeleton
- >:E
- Posts: 4173
- Joined: 15 Dec 2007, 00:46
Subject:
Post Posted: 15 Oct 2009, 15:08
I'm just surprised anyone uses 2.38, as 2.39 has been out for as long as I can remember Oldskool even existing. But if there's no significant changes between the two, that's probably not the issue. I use 2.39 and I was able to quicksave and quickload just fine; never tried a hard save though.
- TheIronKnuckle
- Gilded Claw
- Posts: 1967
- Joined: 12 Nov 2007, 07:21
- Location: Riding my bicycle from the highest hill in Sydney to these forums
Subject:
Post Posted: 17 Oct 2009, 07:06
quick save or quick load, hard save or hard load. nothing worked for me. But I still trudged on and saw the mod through to the end, nice work. Just plz fix the saving bug
Ignorance is knowing anything
And only idiots know everything
And only idiots know everything
- zacman
- Skaarj Warlord
- Posts: 690
- Joined: 23 Jun 2009, 02:51
- Location: Under your bed with a Chainsaw
Subject:
Post Posted: 19 Oct 2009, 01:27
Waffnuffly wrote:I'm just surprised anyone uses 2.38, as 2.39 has been out for as long as I can remember Oldskool even existing. But if there's no significant changes between the two, that's probably not the issue. I use 2.39 and I was able to quicksave and quickload just fine; never tried a hard save though.
I believe there was a Bug in the "Bugs Fixed" List that claimed to have even been present in Unreal, that was a Save Bug. Not sure what it was-Ussar just called it the Vortex Rikers Save bug, and I'm pretty sure it was fixed between the two versions.... Gah, time to dig up the Readme...
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(11:32:26) Shivaxi: i love fat girls
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(03:01:24 PM) <+All_Rights_Reserved> i'm not masturbating
- salsaSkaarj
- Gilded Claw
- Posts: 1862
- Joined: 21 Apr 2009, 21:54
- Location: on the prowl
Subject:
Post Posted: 02 Mar 2010, 00:56
just curious
Are you planning on continuing development on this after your thesis?
Are you planning on continuing development on this after your thesis?
- Nalisavior
- Skaarj Assassin
- Posts: 140
- Joined: 16 Apr 2009, 03:58
- Location: Vancouver Island
Subject:
Post Posted: 17 Mar 2010, 05:27
I tryed the demo but it didn't work. none of the humans talked to me and the new hud didn't turn up. When i got into space i started drowning... any ideas?
- Shivaxi
- Gilded Claw
- Posts: 1916
- Joined: 24 Jun 2008, 19:51
- Location: Behind You! =P
- Contact:
Subject:
Post Posted: 17 Mar 2010, 15:34
Sounds like you loaded the map without the gametype. Just do "open mapname"...nothing else. Make sure you load the first one too
http://img836.imageshack.us/img836/9950/shivavatar2.jpg
Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.
Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.
- Nalisavior
- Skaarj Assassin
- Posts: 140
- Joined: 16 Apr 2009, 03:58
- Location: Vancouver Island
Subject:
Post Posted: 19 Mar 2010, 00:09
yeah that did the trick it's pretty good so far i just can't figure out what 2 do once i got into space btw looks awesome
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