Classic+RTNP equals Gold, so the gold patch can be applied (Just read it can cause problems with the install on those, need to try again, but maybe it requires the Legend 226b patch before it can be applied).
The D3D9 startup problem is triggered by WindowedMode and seems to affect all versions of Unreal/UT when using UTGLR (no UTGLR bug, but its affected).
Either use OpenGL for now until 227h is ready, we'll hurry up with it (most of the problems currently reported are already fixed by now for the 227h release),or change in section:
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
This should "fix" it for the moment too
