Visit our Discord community hangout and have a real-time talk with the regulars, and keep track of UnrealSP.org developments.
Development on a new site is currently in-progress.
Until then, site contents are available on the Legacy site!
Additionally, newer content written by our staff is available in a temporary subforum.
We sincerely apologize for the delays in recreating the site.
Moderators: ividyon, Semfry, zYnthetic
Post Posted: 19 Jul 2011, 22:21
sana wrote:Any chance this might be continued? It looks so niiiice.
Post Posted: 19 Jul 2011, 22:45
Post Posted: 19 Jul 2011, 22:54
Post Posted: 19 Jul 2011, 23:24
Post Posted: 22 Jul 2011, 02:40
Post Posted: 03 Dec 2012, 17:43
Post Posted: 07 Dec 2012, 22:14
Post Posted: 05 Aug 2013, 00:18
Mman wrote:Now for a mapping question. Is it possible to create a Cylinder with even sides without nasty grid issues? The Cylinder builder seems to make even-sided ones but it ends up really-off grid. The 2D editor version I've made is on grid but the sides seem a little uneven however I tweak it. Is there a way to have it just right? Preferably a 2D editor shape as then I can resize it how I want whenever I need it.
Post Posted: 05 Aug 2013, 01:33
Post Posted: 10 Aug 2013, 00:34
Post Posted: 04 Aug 2015, 09:13
Post Posted: 07 Aug 2015, 03:35
Post Posted: 10 Aug 2015, 11:28
Return to “10th Anniversary Speedmapping Contest”
Users browsing this forum: No registered users and 3 guests