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Favorite MCoop Pawn?

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User avatar PromiserOfDeath
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Subject: Favorite MCoop Pawn?

Post Posted: 27 Jan 2013, 17:29


User avatar Jigoku
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Subject: Re: Favorite MCoop Pawn?

Post Posted: 27 Jan 2013, 22:57

I like to play as a Skaarj lord in both MCoop and UTMCoop, and DeathHunter
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Subject: Re: Favorite MCoop Pawn?

Post Posted: 27 Jan 2013, 23:43

Military Skaarj units. That shield on the arm gauntlet can take direct redeemer hits!

Warlord's cool too, once you get that teleport worked out.

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Subject: Re: Favorite MCoop Pawn?

Post Posted: 28 Jan 2013, 03:59

I played as the Titan I really didn't enjoy him as I thought I would.

User avatar Jigoku
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Subject: Re: Favorite MCoop Pawn?

Post Posted: 28 Jan 2013, 05:20

PromiserOfDeath wrote:I played as the Titan I really didn't enjoy him as I thought I would.
That's what she said... But I actually don't like playing as a titan that much but I like to throw rocks and watch bots go splat.
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Subject: Re: Favorite MCoop Pawn?

Post Posted: 28 Jan 2013, 12:43

The Problem with the Titan is that Bots or other Enemies can Interrupt your Rock Attack. Shame you can't hit the ground and make your enemies fly in the air like the real titan does.

UB_
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Subject: Re: Favorite MCoop Pawn?

Post Posted: 28 Jan 2013, 12:46

ALCapowned will finally put an end to all MCoop problems, can't wait
ImageImage

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Subject: Re: Favorite MCoop Pawn?

Post Posted: 28 Jan 2013, 16:18

Good to hear.

User avatar Jigoku
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Subject: Re: Favorite MCoop Pawn?

Post Posted: 28 Jan 2013, 22:09

PromiserOfDeath wrote:The Problem with the Titan is that Bots or other Enemies can Interrupt your Rock Attack. Shame you can't hit the ground and make your enemies fly in the air like the real titan does.
Press K key. :P
Trying to get back into the swing of things.

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Subject: Re: Favorite MCoop Pawn?

Post Posted: 29 Jan 2013, 04:40

All Rights Reserved wrote:
PromiserOfDeath wrote:The Problem with the Titan is that Bots or other Enemies can Interrupt your Rock Attack. Shame you can't hit the ground and make your enemies fly in the air like the real titan does.
Press K key. :P

I did all he does is hit the ground but it doesn't work against Skaarj, Krall, Mercenaries or any other Land Walking Pawn/Bot. Hopefully Al will fix these allowing you to beable to make All Pawns fly in the Air except Titan because the Titan Weighs around 10 Tons not really 10 Tons but he weighs alot.

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Subject: Re: Favorite MCoop Pawn?

Post Posted: 29 Jan 2013, 04:44

Actually a titan weighs 16 tons. Skaarj do fly up a little, you don't see it cause you so huge. :P
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Subject: Re: Favorite MCoop Pawn?

Post Posted: 29 Jan 2013, 14:26

All Rights Reserved wrote:Actually a titan weighs 16 tons. Skaarj do fly up a little, you don't see it cause you so huge. :P


I Knew the Titans Weighed some Tons just didn't know how much and they are Taller than a 2 story house. Hopefully AL can get the bugs eliminated can't wait to see the FPS Version of MCoop with Visible Weapons (Warlord, Krall, Mercenary) and hopefully Arms for some Pawns like (Skaarj, Titans, Gasbags)

Also he should change the Camera Distance for 3rd Person View on some of the Pawns because I don't like looking at the Titans Butt or Warlords Butt Because those Pawns are Big.

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Subject: Re: Favorite MCoop Pawn?

Post Posted: 29 Jan 2013, 22:20

And queen's butt... Although you see her tail but when you move...flash!
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Subject: Re: Favorite MCoop Pawn?

Post Posted: 29 Jan 2013, 23:09

deathhunter, for obvious reasons

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Subject: Re: Favorite MCoop Pawn?

Post Posted: 30 Jan 2013, 09:52

All Rights Reserved wrote:And queen's butt... Although you see her tail but when you move...flash!


Forgot about her. LOL

deathhunter, for obvious reasons


Never played as him.

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