This is a test. Test! Consider yourself tested.

[u1][ut] Custom Map Review: "Isle of Sharighar" by Leo(T.C.K)

For random rambling. Please keep your posts tasteful and respectful.

Moderators: Semfry, ividyon

User avatar makemeunreal
Banned Banned
Posts: 1294
Joined: 20 Mar 2011, 09:20
Contact:

Subject: [u1][ut] Custom Map Review: "Isle of Sharighar" by Leo(T.C.K)

Post Posted: 20 Aug 2011, 17:35

Map Information

Map Title: Isle of Sharighar
Map Author: Leo(T.C.K)
Reviewed By: makemeunreal

Main Review

The map was made for the 10th Anniversary Speedmapping contest. The contest was commenced on April 21st, 2011 and ended on June 16th, 2011. This means the whole contest lasted about 8 weeks.
The map ended up on the 7th place from 8.
That's all you should know about the contest itself.

The beginning is quite mysterious. You stand on a teleporting device, then the cable and the module begin to explode.
You don't know where you are, or what is this strange cave system.

The teleporting device.

The textures look good and the lights as well. You can feel the cold breeze of the cave, and see the red light surrounds the cave.
You continue your journey through some crack on the wall, and end up in a larger room with a crystal clear pond and some tentacles above it.
There is some corner you can use to reach the path leads out of the cave.

The pond in the second cave.

As you leave the second cave you can see some spring runs to another. There are mantas, like they sleep in their nests.
The cave itself is mysterious, because you can see clouds run fast under the cave. It makes the caves more mysterious.
The third cave with a waterfall.

If you continue your way through you will find out that you are on a sky island used to be as an abandoned Skaarj Mine.
You'll visit a temple, and realize you have some work there.

The temple.

Summary

The map itself fits in the Unreal universe, and that's what I like.
The build is good, with some bugs, the enemies are well placed, even if the gameplay is on the easy side.
It should be continued.
I won't score it, because I give 100% to everything releated to Unreal.
It's nostalgic, and enjoyable at the same time!

Mirrors
My DropBox:https://www.dropbox.com/s/utt89ddp1gt7rfs/IOSdemo.rar?v=0swn
Klan Kaos:http://www.klankaos.com/USP/IOSdemo.rar
Unreal Texture:http://www.klankaos.com/USP/IOSdemo.rar
Last edited by makemeunreal on 19 May 2013, 13:22, edited 3 times in total.
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."

User avatar makemeunreal
Banned Banned
Posts: 1294
Joined: 20 Mar 2011, 09:20
Contact:

Subject: Re: [u1] Custom Map Review: "Isle of Sharighar" by Leo(T.C.K)

Post Posted: 19 May 2013, 13:17

It is one of my favorites, even if it is a demo.Ohh..mirrors....
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."

User avatar Delacroix
Skaarj Warlord Skaarj Warlord
Posts: 873
Joined: 21 Dec 2007, 17:22
Location: Poland.ut3

Subject: Re: [u1][ut] Custom Map Review: "Isle of Sharighar" by Leo(T.C.K)

Post Posted: 19 May 2013, 14:42

Too many screenshots and too little words for a review on site, actually. Halve the number of screenies and write some more in detail and try having a go with the scoring system anyway (remember that you need to take the other reviews into consideration -- if 9 for architecture is reserved for complicated constructs like Zephon or Xidia, surely something simpler in construction cannot receive a nine. Similar with everything else really. That's the site policy :)
Image
I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.

User avatar makemeunreal
Banned Banned
Posts: 1294
Joined: 20 Mar 2011, 09:20
Contact:

Subject: Re: [u1][ut] Custom Map Review: "Isle of Sharighar" by Leo(T.C.K)

Post Posted: 19 May 2013, 15:15

I'll try.
Last edited by makemeunreal on 20 May 2013, 08:10, edited 2 times in total.
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."

redeye
Banned Banned
Posts: 1393
Joined: 08 Dec 2007, 06:55

Subject: Re: [u1][ut] Custom Map Review: "Isle of Sharighar" by Leo(T.C.K)

Post Posted: 20 May 2013, 05:34

Poor Leo.
Just ban everyone

User avatar TheIronKnuckle
Gilded Claw Gilded Claw
Posts: 1967
Joined: 12 Nov 2007, 07:21
Location: Riding my bicycle from the highest hill in Sydney to these forums

Subject: Re: [u1][ut] Custom Map Review: "Isle of Sharighar" by Leo(T.C.K)

Post Posted: 20 May 2013, 23:40

yeah this reads like more of a playthrough, but even then there's no text. Cool that you wanna contribute tho. Try, try again
ImageIgnorance is knowing anything
And only idiots know everything


Who is online

Users browsing this forum: No registered users and 32 guests

Copyright © 2001-2024 UnrealSP.org

Powered by phpBB® Forum Software © phpBB Limited