Developer: makemeunreal
Status: WIP
Synopsis: Your mission is to kill the Skaarj warlord wwho overran the Liandri mine.
Shots:
[u1] Liandri Tarydium Mines
14 posts •
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- makemeunreal
- Banned
- Posts: 1296
- Joined: 20 Mar 2011, 09:20
- Contact:
Subject: [u1] Liandri Tarydium Mines
Post Posted: 19 Jan 2014, 22:06
Last edited by makemeunreal on 22 Jul 2014, 23:41, edited 3 times in total.
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."
- TheIronKnuckle
- Gilded Claw
- Posts: 1967
- Joined: 12 Nov 2007, 07:21
- Location: Riding my bicycle from the highest hill in Sydney to these forums
Subject: Re: [U] Liandri Tarydium Mines
Post Posted: 20 Jan 2014, 02:57
looking good
Ignorance is knowing anything
And only idiots know everything
And only idiots know everything
- ividyon
- Administrator
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Subject: Re: [U] Liandri Tarydium Mines
Post Posted: 16 Mar 2014, 22:13
So, how's progress on this?
UnrealSP.org webmaster & administrator
- makemeunreal
- Banned
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Subject: Re: [u1] Liandri Tarydium Mines
Post Posted: 16 Mar 2014, 22:43
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."
- ividyon
- Administrator
- Posts: 2354
- Joined: 12 Nov 2007, 14:43
- Location: Germany
- Contact:
Subject: Re: [u1] Liandri Tarydium Mines
Post Posted: 17 Mar 2014, 00:19
This actually pretty good, actually!
UnrealSP.org webmaster & administrator
- GamesHarder
- Skaarj Assassin
- Posts: 107
- Joined: 19 Aug 2013, 17:59
- Location: Hungary, Szeged
Subject: Re: [u1] Liandri Tarydium Mines
Post Posted: 02 Apr 2014, 22:50
Great! Great!
Unreal Alpha & Beta picture collection:
https://mega.nz/folder/elQjRQbC#FoFU4B8rIVl4LQP90-VBIw
"The years go by, but the search never ends"
https://mega.nz/folder/elQjRQbC#FoFU4B8rIVl4LQP90-VBIw
"The years go by, but the search never ends"
- makemeunreal
- Banned
- Posts: 1296
- Joined: 20 Mar 2011, 09:20
- Contact:
Subject: Re: [u1] Liandri Tarydium Mines
Post Posted: 22 Jul 2014, 15:41
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."
- Maxer 64
- Skaarj Berserker
- Posts: 435
- Joined: 07 Jun 2011, 01:26
Subject: Re: [u1] Liandri Tarydium Mines
Post Posted: 22 Jul 2014, 23:27
Wait. I thought this project was dead.
If you see this, I was a really dumb and stupid kid. Don't listen to the above.
- watcher_of_the_skies
- Skaarj Lord
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- Buff Skeleton
- >:E
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- Joined: 15 Dec 2007, 00:46
Subject: Re: [u1] Liandri Tarydium Mines
Post Posted: 09 Aug 2016, 21:11
lol if you just exposed yourself as a banned user's alt account
- watcher_of_the_skies
- Skaarj Lord
- Posts: 224
- Joined: 17 Aug 2015, 10:27
- salsaSkaarj
- Gilded Claw
- Posts: 1862
- Joined: 21 Apr 2009, 21:54
- Location: on the prowl
Subject: Re: [u1] Liandri Tarydium Mines
Post Posted: 10 Aug 2016, 22:58
AFAIR I playtested this while it was being developed. I'm actually curious about the end result.
- salsaSkaarj
- Gilded Claw
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- Joined: 21 Apr 2009, 21:54
- Location: on the prowl
Subject: Re: [u1] Liandri Tarydium Mines
Post Posted: 10 Aug 2016, 23:09
checked my PMs and yes: memory didn't fail me.
My initial feedback
My initial feedback
Downloaded and played (very quickly due to lack of time). I'll give more feedback after playing again with more time.
First comments.
Visually this is good but the 2 drilling machines (they look good) how did they get there - there should be a passage from somewhere for those machines to be brought in there first (even if they were broght in piece by piece and assembled there).
The flamethrower : the hitpoint is not exactly where the aim is (the crosshairs) and with the pupae this is a problem, not with the brute. Also the spread of the flame doesn't look convincing at the end (the sheet is very visible). (I know you didn't make this but perhaps there are some settings which could be adjusted).
Gameplay is acceptable but I can't say much about it because it's too short.
Concerning the shortness, There is a message stating Lava , Heat is good ... that made me think thta there was a way out of the area, even picking up tarydium shards from the lava pool, but I died (I didn't find any heat suit).
I looked in UNreal ED and saw the other area and it seems there is a connection between the areas, but in playing I couldn't find any connection, not even when ghosting.
The aim is to kill the warlord?? I didn't find any Warlord, not even with ghosting.
Overall, for gameplay the flamethrower didn't suit the area (in a small area the heat produced and the oxygen used + gasses released would cause problems. I think the flamethrower would be of better use in an outside area or in large caverns.
The earliest I can play again will be Monday evening (leaving the country tomorrow morning).
Again, Visually the area looks quite good but there is so much lava that It would be impossible for humans to survive long enough to work there without heatsuits.
- watcher_of_the_skies
- Skaarj Lord
- Posts: 224
- Joined: 17 Aug 2015, 10:27
Subject: Re: [u1] Liandri Tarydium Mines
Post Posted: 31 Mar 2018, 21:19
BETA RELEASE!
Made quite a few textures for the map:
It's a really old map so don't expect too much.
https://www.dropbox.com/s/cey8v09nn4c7z ... 0.zip?dl=1
Made quite a few textures for the map:
It's a really old map so don't expect too much.
https://www.dropbox.com/s/cey8v09nn4c7z ... 0.zip?dl=1
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