papercoffee has released a tester to his new mutator:
Download · http://tinyurl.com/lra87do
It's fun!
I'll be linking paper to this post so he can hopefully respond to any commentary it generates.
=FOOD FIGHT=
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- evilgrins
- Skaarj Warlord
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- ividyon
- Administrator
- Posts: 2354
- Joined: 12 Nov 2007, 14:43
- Location: Germany
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Subject: Re: =FOOD FIGHT=
Post Posted: 17 May 2015, 22:31
Moved, again, to Multiplayer Matters.
UnrealSP.org webmaster & administrator
- UnrealGecko
- Skaarj Lord
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Subject: Re: =FOOD FIGHT=
Post Posted: 18 May 2015, 12:17
Someone COULD make use of these insane weapons and make an SP campaign with them
Deep cover GEcko!
My work for UT99: Counter-Strike VP, DM-XC-NaliTreeV2 (from the ut99.org Xmas Contest mappack)
My work for UT99: Counter-Strike VP, DM-XC-NaliTreeV2 (from the ut99.org Xmas Contest mappack)
- papercoffee
- Skaarj Scout
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Subject: Re: =FOOD FIGHT=
Post Posted: 27 May 2015, 03:50
UnrealGecko wrote:Someone COULD make use of these insane weapons and make an SP campaign with them
Ha ha ha ...the Na Pali Kitchen Wars
- evilgrins
- Skaarj Warlord
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- Buff Skeleton
- >:E
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Subject: Re: =FOOD FIGHT=
Post Posted: 30 May 2015, 22:05
UnrealGecko wrote:Someone COULD make use of these insane weapons and make an SP campaign with them
It would be hilarious to make a completely serious, played-straight storyline, only... with these weapons instead of the usual. Nothing ingame ever hints that anything is unusual, or that these weapons are even a thing.
- Rarsonic
- Skaarj Berserker
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Subject: Re: =FOOD FIGHT=
Post Posted: 31 May 2015, 03:02
Buff Skeleton wrote:UnrealGecko wrote:Someone COULD make use of these insane weapons and make an SP campaign with them
It would be hilarious to make a completely serious, played-straight storyline, only... with these weapons instead of the usual. Nothing ingame ever hints that anything is unusual, or that these weapons are even a thing.
Well, for that purpose you could just fire one of most map packs up with a mutator that replaces the usual weapons with these. For something like Seven Bullets it could become particularly comical.
- papercoffee
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Subject: Re: =FOOD FIGHT=
Post Posted: 31 May 2015, 17:35
RC3 is out ...if you didn't notice it already
Notes:
-Try the Rocket-Jump feature of the Salad Thrower secondary fire.
-The Jelly can also be used in an offensive action.
-The Ha&Ka Steinfrucht secondary fire is a close combat stab.
-The Cherry and Hallapenjo (Jalapeño) cans are for the Canopener. (your start weapon)
-Bots will kick your ass now ...beware if they can get a Toastenator THIS WEAPON IS STILL BUGGY.
Test the Hell out of it!!
http://www.moddb.com/mods/food-fight/downloads/food-fight-beta-rc3-ut99
Have fun and keep it ...Hellthy!!
Notes:
-Try the Rocket-Jump feature of the Salad Thrower secondary fire.
-The Jelly can also be used in an offensive action.
-The Ha&Ka Steinfrucht secondary fire is a close combat stab.
-The Cherry and Hallapenjo (Jalapeño) cans are for the Canopener. (your start weapon)
-Bots will kick your ass now ...beware if they can get a Toastenator THIS WEAPON IS STILL BUGGY.
Test the Hell out of it!!
http://www.moddb.com/mods/food-fight/downloads/food-fight-beta-rc3-ut99
Have fun and keep it ...Hellthy!!
- evilgrins
- Skaarj Warlord
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Subject: Re: =FOOD FIGHT=
Post Posted: 01 Jun 2015, 01:50
Buff Skeleton wrote:UnrealGecko wrote:Someone COULD make use of these insane weapons and make an SP campaign with them
It would be hilarious to make a completely serious, played-straight storyline, only...
The SP-emulator for UT99 will load any weapons mod you've got selected for standard UT play, think I'll give White Castle a try with these.
- papercoffee
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Subject: Re: =FOOD FIGHT=
Post Posted: 06 Jun 2015, 05:00
More opinions please!!!
What do you think about the weapon handling?
Is the strength of the weapons balanced enough?
What's your opinion about the reload function?
Do you like the visuals?
What do you think about the weapon handling?
Is the strength of the weapons balanced enough?
What's your opinion about the reload function?
Do you like the visuals?
- Dr.Flay
- Skaarj Lord
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Subject: Re: =FOOD FIGHT=
Post Posted: 07 Jun 2015, 07:51
Surely someone could make an SP map with these in mind ?
The Carroteer ability to make steps could be an important piece of puzzle solving.
The Carroteer ability to make steps could be an important piece of puzzle solving.
- evilgrins
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Subject: Re: =FOOD FIGHT=
Post Posted: 15 Mar 2017, 16:48
There's been a MonsterHunt version made · https://ut99.org/viewtopic.php?f=34&t=12087
- medor
- Skaarj Lord
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Subject: Re: =FOOD FIGHT=
Post Posted: 16 Mar 2017, 11:09
evilgrins wrote:There's been a MonsterHunt version made · https://ut99.org/viewtopic.php?f=34&t=12087
I will warn the Monster Protection League For maltreatment
http://forums.ut-files.com/post15819.html#p15819
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