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Unreal 227 Singleplayer Map Update Project [WIP]

For discussion and promotion of Unreal Engine single-player campaigns, mapping projects and total conversions.

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Krull0r
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 08 Feb 2017, 18:30

So here is a short update.


I finished Dig and Dug to 100%. Passage is also nearly finished I have to work a bit on the raining version of the level, but when its done it's time to start with Chizra :)

I also removed the Unreal Computers from all levels. It is to time consuming to set up every computer individually.

Here is a video which shows Passage 227 and the new Quadshot model I made for the Update Project.


https://youtu.be/a08MronZeRk

User avatar UBerserker
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 08 Feb 2017, 19:13

A demo of this would be really nice!
Image

Krull0r
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 10 Feb 2017, 13:00

UBerserker wrote:A demo of this would be really nice!


What kind of demo would you like to have? :)

Passage 227 or/and NyLeve 227 + the new Quadshot. ( both maps are presented with YouTube videos ).


I don't like to show everything because this destroys the surprise when all is completely done. And I will finish this project.. but when is the question :) maybe I need 6 years of intensive work on this because I'm doing this mostly alone plus a bit coding help from gopostal and other guys from the OldUnreal community.


and it's all based on the latest 227j version.

User avatar UBerserker
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 10 Feb 2017, 20:43

Krull0r wrote:
UBerserker wrote:and it's all based on the latest 227j version.


The patch that isn't released yet for some reasons I imagine, oh well :|
Last edited by UBerserker on 10 Feb 2017, 22:16, edited 2 times in total.

Krull0r
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 10 Feb 2017, 21:54

When 227j has been released I'll pack a demo with Nyleve 227 which shows abit what i am doing here.

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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 13 Feb 2017, 13:12

Man, this is really awesome! I can't wait for it! :D
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xRedStar
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 25 Mar 2017, 08:53

this looks fantastic, i really cannot wait for this to come out :)

Krull0r
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 29 Mar 2017, 20:26

Short update news on this Project :)

I'm still working on Chizra227 and here are two preview screenshot. :)

Image

Image

Krull0r
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 27 Apr 2017, 04:50

Chizra is almost done, here is a comparatively screenshot. Time to go over to Ceremony.

Original Version

Image


Redux Version

Image
Last edited by Krull0r on 28 Apr 2017, 07:24, edited 1 time in total.

User avatar ElectricIce
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 27 Apr 2017, 06:13


User avatar Lightning Hunter
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 27 Apr 2017, 08:33

Looks amazing!
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User avatar UBerserker
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 27 Apr 2017, 10:36

\\\ YES! ///
Image

User avatar J-Rts
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 28 Apr 2017, 07:03

This is looking fantastic. Who needs HD or a newer engine to play Unreal, if we have this to look forward to ??

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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 01 May 2017, 21:20

Now that is a fantastic Chizra remake! Looking forward for this one. :)
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Krull0r
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Subject: Re: Unreal 227 Singleplayer Map Update Project [WIP]

Post Posted: 04 May 2017, 23:47

Thanks for your comments :) this keeps my motivation on this project and shows me that some people are interested in an updated version of Unreal 1 using OldUnreals 227 patch.

the sad part is that it will take a lot of years to finish such a huge project.
But one day it will be done and you can discover Unreal again with some new wow effects like the first time where you left the Vortex Rikers and looked up to the sky. :)

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