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[v7.2] G59

For public discussion of all things EXU2.

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UBerserker
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Subject: Re: [v7.2] G59

Post Posted: 14 Jul 2018, 00:31

There is another bug I forgot to mention - the main support item in the last map, if you load the game and it is on, it will lose the jump boost (must be something fucking with the air control property throughout gametype). Turn off and on the item and it is back to normal.

User avatar Semfry
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Subject: Re: [v7.2] G59

Post Posted: 15 Jul 2018, 00:02

Played through the last maps. All the new content does a great job having great scale, and creating somewhat unique takes on the themes being used; the fully original content really bring it into a style of it's own. I did run into some major performance issues on the last couple of maps though (and worst of all some save crashing on Verflucht, but it stopped after I cleared most of the map of enemies at least). Despite what the tips say I actually found that zooming on the last map gave me better performance than being unzoomed, to the point that some fights I did with perma-short zoom because it was far more playable?? Also is the red GES ammo for the POD weapon? Because I was confused by that and looking at the tips I apparently completely missed it, which seems weird when multiple copies of the other weapons were provided and I found the "hidden" Saint Gun pretty easily, makes me curious to go back and check it out I guess...

Outside of that though it has some of the most ambitious and unique Unreal maps out there, with a bunch of gameplay scenarios that take the EXU gameplay in different directions, along with a different take on the lore.
Formerly Mman

UBerserker
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Subject: Re: [v7.2] G59

Post Posted: 15 Jul 2018, 13:41

Semfry wrote:Also is the red GES ammo for the POD weapon? Because I was confused by that and looking at the tips I apparently completely missed it, which seems weird when multiple copies of the other weapons were provided


I re-read this - you never picked up the POD? It's the weapon on slot 5 you obtain in the Abyss's industrial sector when you climb back to top. It's the only copy in existence story-wise so you don't find it anywhere else.
You also can't proceed in the level without picking it up, so how did you climb up the Abyss?

User avatar Semfry
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Subject: Re: [v7.2] G59

Post Posted: 15 Jul 2018, 14:54

UBerserker wrote:I re-read this - you never picked up the POD? It's the weapon on slot 5 you obtain in the Abyss's industrial sector when you climb back to top. It's the only copy in existence story-wise so you don't find it anywhere else.
You also can't proceed in the level without picking it up, so how did you climb up the Abyss?


If you mean after getting the translocator back then I just translocated back to the top, like the text implied to do, and nothing seemed to stop me (beyond some enemies to kill).
Formerly Mman

UBerserker
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Posts: 7874
Joined: 11 Nov 2007, 21:00

Subject: Re: [v7.2] G59

Post Posted: 15 Jul 2018, 15:15

Semfry wrote:
UBerserker wrote:I re-read this - you never picked up the POD? It's the weapon on slot 5 you obtain in the Abyss's industrial sector when you climb back to top. It's the only copy in existence story-wise so you don't find it anywhere else.
You also can't proceed in the level without picking it up, so how did you climb up the Abyss?


If you mean after getting the translocator back then I just translocated back to the top, like the text implied to do, and nothing seemed to stop me (beyond some enemies to kill).


You had to climb through the vent shaft. I'm only assuming you went through the abyss because there's a blockprojectile actor in the ventshaft to stop xloc discs, which makes travelling impossible above the detour path.

Looks like I forgot that the gravity affects the disc in the abyss too which could make players potentially skip a big portion of the level.


Anyone tell me if they find out bugs and weird things not listed in the tips list.


FYI TO ALL
In the Abyss, when you pick the Xloc, you need to teleport through the vent shaft right above you, not through the abyss, otherwise you will miss several areas and a powerful weapon (as well as a way to get a secret weapon).
This feels more like a player choice. Doing the easy way has its drawbacks.

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